Blank mutators and gametypes. O_o

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FXANBSS
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Blank mutators and gametypes. O_o

Post by FXANBSS »

How i can remove this?
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Chamberly
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Re: Blank mutators and gametypes. O_o

Post by Chamberly »

Try looking at your log.

& I spy something illegal in the screenshot.
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noccer
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Re: Blank mutators and gametypes. O_o

Post by noccer »

Chamberly wrote:Try looking at your log.

& I spy something illegal in the screenshot.
Nice "catch" xD
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>>You can't steal any ip (v4)adresses, there are exactly 4294967296 of them, and they will still exist when you wrote down all of them, or are stored in a (master)servers database ;)<<
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FXANBSS
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Re: Blank mutators and gametypes. O_o

Post by FXANBSS »

Thank you so much!

Now i have 1 blank gametype, but i don't know how to delete it, the showlog it's not helping me. :(
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sektor2111
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Re: Blank mutators and gametypes. O_o

Post by sektor2111 »

Now I know why kids usually are "Boss","PentaPower","God of Whatever" etc.. In fact without an extra-menu they are -1000.
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Re: Blank mutators and gametypes. O_o

Post by EvilGrins »

noccer wrote:
Chamberly wrote:I spy something illegal in the screenshot.
Nice "catch" xD
What's illegal in there?!?
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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-=SoP=-axewound
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Re: Blank mutators and gametypes. O_o

Post by -=SoP=-axewound »

ZelliusMMBot :)
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noccer
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Re: Blank mutators and gametypes. O_o

Post by noccer »

Something many admins do, checking their own server with it, or have fun at home.
Nothing bad if not used in online games, i think ;)
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>>You can't steal any ip (v4)adresses, there are exactly 4294967296 of them, and they will still exist when you wrote down all of them, or are stored in a (master)servers database ;)<<
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sektor2111
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Re: Blank mutators and gametypes. O_o

Post by sektor2111 »

Yeah, sure... I recall a discussion in a forum where "my 16 years old kid used something, please un-ban me".
First: it was caught playing with an aimbot bought with 2$.
Second: WHAT ? 16 years old ON-LINE ? - READ EULA.
As admin I would keep that ban 24 months until kid will reach 18 years old, LOL + 3 months bonus.

Now the evil good things: Usually those guys did "tools" for dark side. Others used those codes to code Monsters, Bots, etc returning codes back to white side. Is a need to give credits at cheaters? I guess not even for mutators firing old weapons ON-Line - YEAH, read again that was inspiration for such module able to put on move an old crap ON-LINE. If you want more true things just ask, maybe I can answer.
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FXANBSS
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Re: Blank mutators and gametypes. O_o

Post by FXANBSS »

I remember those times when i used that hack. :lol:

I was BANNED. :(

PS: I'm a GOD, seriously, you can't ban me. :P
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Chamberly
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Re: Blank mutators and gametypes. O_o

Post by Chamberly »

Ok, I'm no longer interested in helping this guy.
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papercoffee
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Re: Blank mutators and gametypes. O_o

Post by papercoffee »

FXANBSS wrote:I remember those times when i used that hack. :lol:

I was BANNED. :(

PS: I'm a GOD, seriously, you can't ban me. :P
Uhm ...we don't really like cheaters here.
You should maybe reconsider your statement...

And believe me ...even God is banable.
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Re: Blank mutators and gametypes. O_o

Post by EvilGrins »

noccer wrote:Something many admins do, checking their own server with it, or have fun at home.
Nothing bad if not used in online games, i think ;)
Had a chat with the folks at the unreal-Admin forum about aimbots once, wanted to know if it was possible to set them up as monster in MH.

Sadly, no.
FXANBSS wrote:PS: I'm a GOD, seriously, you can't ban me. :P
Speaking as the God of Fudge, never seen you at any of the meetings. You're no God.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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the kid
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Re: Blank mutators and gametypes. O_o

Post by the kid »

Ok, I'm no longer interested in helping this guy
An enemy of my enemy is my friend....
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sektor2111
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Re: Blank mutators and gametypes. O_o

Post by sektor2111 »

EvilGrins wrote:Had a chat with the folks at the unreal-Admin forum about aimbots once, wanted to know if it was possible to set them up as monster in MH.
Setting them as monster is hmm not a technical thing but...
Aimbots are made based on pawns, they are automated to react like A.I. whoever told other things probably he did not worked to much at Pawns. I set once a Skaarj to hold weapon correctly and I was looking using "behindview 0", it was insane, not even Loque can do such things. Did I say how react Warlord? Meh...
And for aiming at monster is not a hard job. That's why into a MH2 were done tiny craps to not be touched at head by a retarded who is using aiming support. Loser will keep rotating and small louse monster will bite him piece by piece. As for SkaarjRemovers probably any aimbot make the guy very visible in what it does. I caught one once and I was laughing how often was killed compared with a normal hunter :lol2: . He simply left more frustrated than expected.
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