[S]Mouse movements persist when I stop the mouse on UnrealEd
- PrinceOfFunky
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[S]Mouse movements persist when I stop the mouse on UnrealEd
Got a new laptop with Windows8.1 and now I'm obviously having some troubles with it
First thing I did was testing the compatibility with UnrealEditor And, sadly, it has a problem, this problem consists in:
When I move the camera with the mouse and I stop the movements, the camera randomly moves costantly into a direction, this bothers me cause wherever I move the camera, I cannot focus on what I see next to me.
NOTE: This happens only if I keep pressing the mouse button/s.
Does some of you have encountered the same problem with W8.1?
p.s. Idk if I rly should open a new thread for this other problem: When I fast move the mouse(while I'm playing UT99), the view gets softly blurred. Problably it is an enanchement, but I don't want it on my baby(UT99) XD
First thing I did was testing the compatibility with UnrealEditor And, sadly, it has a problem, this problem consists in:
When I move the camera with the mouse and I stop the movements, the camera randomly moves costantly into a direction, this bothers me cause wherever I move the camera, I cannot focus on what I see next to me.
NOTE: This happens only if I keep pressing the mouse button/s.
Does some of you have encountered the same problem with W8.1?
p.s. Idk if I rly should open a new thread for this other problem: When I fast move the mouse(while I'm playing UT99), the view gets softly blurred. Problably it is an enanchement, but I don't want it on my baby(UT99) XD
Last edited by PrinceOfFunky on Tue Oct 27, 2015 4:34 pm, edited 1 time in total.
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Re: Mouse movements persist when I stop the mouse on UnrealE
Hi, this doesn't really answer your question, but I've got a similar, strange effect. Everytime I play UT on my laptop with Win 7, I've got the problem, too: I stop moving, but the camera slowly moves downwards, anyway. It doesn't happen in Unreal 227 or in UT on my Desktop PC (also with Win 7). Though, I've got no problems in the editor
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Re: Mouse movements persist when I stop the mouse on UnrealE
I may have a non-relevant post but I think it might be slightly related.
My unrealed was being weird when I try to use the mouse to move things around, it basically seem laggy and it look like it's skipping and it's hard to get it to go to where I exactly needed. My only fix for this was either logging off the account and log back in, unless the problem still exist, I restart the whole PC and it stop doing it.
Imo, it remind me of UT99 was doing the same thing except going too fast/slow and I am using a dual core fix for UT99 to fix that, so I'm guessing I need an AMD patch fix for Unrealed.exe as well. O.o
My unrealed was being weird when I try to use the mouse to move things around, it basically seem laggy and it look like it's skipping and it's hard to get it to go to where I exactly needed. My only fix for this was either logging off the account and log back in, unless the problem still exist, I restart the whole PC and it stop doing it.
Imo, it remind me of UT99 was doing the same thing except going too fast/slow and I am using a dual core fix for UT99 to fix that, so I'm guessing I need an AMD patch fix for Unrealed.exe as well. O.o
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Re: Mouse movements persist when I stop the mouse on UnrealE
Oh well, my ex had the same problem, did you check the Input settings, like the "slope" option?editor Dave wrote:Hi, this doesn't really answer your question, but I've got a similar, strange effect. Everytime I play UT on my laptop with Win 7, I've got the problem, too: I stop moving, but the camera slowly moves downwards, anyway. It doesn't happen in Unreal 227 or in UT on my Desktop PC (also with Win 7). Though, I've got no problems in the editor
If I'll not fix it, I think I'll publish things I've done, just these days XDChamberly wrote:I may have a non-relevant post but I think it might be slightly related.
My unrealed was being weird when I try to use the mouse to move things around, it basically seem laggy and it look like it's skipping and it's hard to get it to go to where I exactly needed. My only fix for this was either logging off the account and log back in, unless the problem still exist, I restart the whole PC and it stop doing it.
Imo, it remind me of UT99 was doing the same thing except going too fast/slow and I am using a dual core fix for UT99 to fix that, so I'm guessing I need an AMD patch fix for Unrealed.exe as well. O.o
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Re: Mouse movements persist when I stop the mouse on UnrealE
Mine does that sometimes when I use (specifically) a laser mouse that is not corded. When I switch back to the corded the same issue you have goes away. It's why I currently have a corded mouse.
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Re: Mouse movements persist when I stop the mouse on UnrealE
I use a corded mouseJackGriffin wrote:Mine does that sometimes when I use (specifically) a laser mouse that is not corded. When I switch back to the corded the same issue you have goes away. It's why I currently have a corded mouse.
The problem does not persist using the mouse pad, but that would be ridicolous
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Re: Mouse movements persist when I stop the mouse on UnrealE
Cheap laser mouse + glass table (even opal glass) = no good !!!
Cheap laser mouse + reddish underground (wood table) = suboptimal, tend to go crazy sometimes.
Cheap laser mouse + mouse pad (black or complementary colour) = recommended.
Good Laser mouse + glass table (even opal glass) = suboptimal, tend to go crazy sometimes.
Good laser mouse + reddish underground (wood table) = is ok, but can give issues.
Good laser mouse + mouse pad (black or complementary colour) = recommended. This combination will never go wrong.
Conclusion ...use a mouse pad.
Cheap laser mouse + reddish underground (wood table) = suboptimal, tend to go crazy sometimes.
Cheap laser mouse + mouse pad (black or complementary colour) = recommended.
Good Laser mouse + glass table (even opal glass) = suboptimal, tend to go crazy sometimes.
Good laser mouse + reddish underground (wood table) = is ok, but can give issues.
Good laser mouse + mouse pad (black or complementary colour) = recommended. This combination will never go wrong.
Conclusion ...use a mouse pad.
Re: Mouse movements persist when I stop the mouse on UnrealE
There's nothing but worn wood below the mouse, so many years of use have turned it into the best mousepad you can get.
At least apply some sort of mouse acceleration fix before resorting to more extreme solutions.
At least apply some sort of mouse acceleration fix before resorting to more extreme solutions.
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Re: Mouse movements persist when I stop the mouse on UnrealE
wait, did I write "mousepad"? Sorry, my bad, I meant "touchpad" (that's whu I said it would of be ridiculous to use it).PrinceOfFunky wrote:The problem does not persist using the mouse pad, but that would be ridicolous
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Re: Mouse movements persist when I stop the mouse on UnrealE
Different driver.PrinceOfFunky wrote:wait, did I write "mousepad"? Sorry, my bad, I meant "touchpad" (that's whu I said it would of be ridiculous to use it).PrinceOfFunky wrote:The problem does not persist using the mouse pad, but that would be ridicolous
What is the product name of your corded mouse?
Did you update your mouse driver? ...the driver sold (on CD) with the mouse can be outdated.
I have sometime issues when I use both mouse buttons at the same time ...if a menu pop up I can't see the cursor anymore, or I can't move the camera but I'm "locked on" to the builder brush. But those problems persists even on the forth computer with the tenth mouse.
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Re: Mouse movements persist when I stop the mouse on UnrealE
This may not be an UnrealEd thang. My mouse's pointer, when my computer works, tends to move even when I'm not touching. Sometimes I'll just kick back and watch the thing slide across and down my screen, just to see how long it takes.
I've got a lazer mouse, for what it's worth.
I've got a lazer mouse, for what it's worth.
http://unreal-games.livejournal.com/
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Re: Mouse movements persist when I stop the mouse on UnrealE
I checked it out, but I noticed that somehow, just now this problem is gone, without a change in the settings at all Well, if it does occur again, I'll look in the Input options!PrinceOfFunky wrote: Oh well, my ex had the same problem, did you check the Input settings, like the "slope" option?
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Re: Mouse movements persist when I stop the mouse on UnrealE
I tested it with 2 different mouses :/papercoffee wrote:Different driver.PrinceOfFunky wrote:wait, did I write "mousepad"? Sorry, my bad, I meant "touchpad" (that's whu I said it would of be ridiculous to use it).PrinceOfFunky wrote:The problem does not persist using the mouse pad, but that would be ridicolous
What is the product name of your corded mouse?
Did you update your mouse driver? ...the driver sold (on CD) with the mouse can be outdated.
I have sometime issues when I use both mouse buttons at the same time ...if a menu pop up I can't see the cursor anymore, or I can't move the camera but I'm "locked on" to the builder brush. But those problems persists even on the forth computer with the tenth mouse.
Both the mouses I used are lazer and corded mouses D:EvilGrins wrote:This may not be an UnrealEd thang. My mouse's pointer, when my computer works, tends to move even when I'm not touching. Sometimes I'll just kick back and watch the thing slide across and down my screen, just to see how long it takes.
I've got a lazer mouse, for what it's worth.
EDIT: Bad news .o. If I turn on the "Realtime Preview", the problem gets even worse, even if I move the mouse just a little, the camera goes kilometers away.
Oh and, anyway, when I close UnrealEd, it gives me 2 errors about "UnrealEd stopped working".
Aaaaand, my UnrealEd is 32bit, and my laptop is 64, but even the old one was 64, plus, the UnrealEd I'm using, is the one from the old laptop.
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Re: Mouse movements persist when I stop the mouse on UnrealE
So you use the generic windows driver?PrinceOfFunky wrote:I tested it with 2 different mouses :/
update it.
Or it could be a driver conflict with another device.
http://www.nirsoft.net/utils/driverview.html
Or just Win8.1
http://hothardware.com/news/microsoft-a ... ises-a-fix
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Re: Mouse movements persist when I stop the mouse on UnrealE
It worked, disabling the DPI scaling feature!!! Superthankyoupapercoffee wrote:PrinceOfFunky wrote: Or just Win8.1
http://hothardware.com/news/microsoft-a ... ises-a-fix
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