UT99 WIndows 8.1 Crashes. Black Screen

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solarwindstorm
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UT99 WIndows 8.1 Crashes. Black Screen

Post by solarwindstorm »

Just installed UT99 in new computer: Windows 8.1. After tweaking "UnrealTournament.exe Properties" compatibility mode to something pre-Windows 7 (tried all except Vista), game now at least gets to black screen for a few seconds, then terminates. Installed direct X "June 2010" stuff per 'https://www.ut99.org/viewtopic.php?f=8& ... 8.1#p78221'. Still crashes. Played with the various Settings (16 bit color, 640x480 mode, etc.) Nothing seems to work. I currently have everything selected in Settings except "Enable this program to work with OneDrive files", Windows 98/ME.

I am trying to get a UT LAN party set soon, and appreciate any advice offered.

I searched for a support/issues forum and did not see one, so I posted it here. Hope that is okay.

Thanks in advance!
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papercoffee
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Re: UT99 WIndows 8.1 Crashes. Black Screen

Post by papercoffee »

What could also be an useful information...
Is this a Steam install or did you get it from GOG?
solarwindstorm
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Re: UT99 WIndows 8.1 Crashes. Black Screen

Post by solarwindstorm »

Sorry. CD install. First edition (so far as I know. predates GOTY edition). Maybe this isn't UT99? It is the original UT.
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FXANBSS
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Re: UT99 WIndows 8.1 Crashes. Black Screen

Post by FXANBSS »

Use DirectX10 in UT.
solarwindstorm
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Re: UT99 WIndows 8.1 Crashes. Black Screen

Post by solarwindstorm »

How do I use DX10? I have looked though the .ini file and changed from the default software to opengl without any impact. Unless the ini file is write protected. I seem to recall reading a post about .ini file issues.

When I set the same compatibility settings for UnrealEd.exe and launch it, at least I get a popup complaining about "Wrong version of run-time DLL" error. That smells like what you are saying FXANBSS.

I can't get far enough to spell out which gfx driver to use.
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Barbie
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Re: UT99 WIndows 8.1 Crashes. Black Screen

Post by Barbie »

Have you had a look in the log files of the game? They can be found either in the LOGS or in the SYSTEM dir of the UT installation.
EDIT:
solarwindstorm wrote:UnrealEd.exe [...] "Wrong version of run-time DLL"
I know that from UnrealEd.exe of the old Unreal installation (year 1998; that Unreal.exe has a MD5Sum of 255950c37d5901f9a5c82548c1b20e99). So maybe it is not the version you want to have?
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
solarwindstorm
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Re: UT99 WIndows 8.1 Crashes. Black Screen

Post by solarwindstorm »

good suggestion Barbie. Unfortunately, the log directory only has the default "delete_me.txt" file in it. The only other text files that exist in "C:\UnrealTournament" are in the NetGamesUSA.com folder.

I think I will explore a possible .ini write protection issue (Windows might not be using the .ini file I am editing?). Can this be the/an issue?

Does anybody know how to set UT to using DX10?

Thanks again.
sn260591
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Re: UT99 WIndows 8.1 Crashes. Black Screen

Post by sn260591 »

solarwindstorm wrote:Does anybody know how to set UT to using DX10?
http://kentie.net/article/d3d10drv/

You can also try dx9 or new opengl http://www.cwdohnal.com/utglr/
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Re: UT99 WIndows 8.1 Crashes. Black Screen

Post by Dr.Flay »

General notes
You need at least v436 patch (Use the NODELTA patch)
http://liandri.beyondunreal.com/Unreal_ ... tial_Files

Compatibility modes are not normally needed for playing UT99.
The full DirectX update is required for all versions of Windows.
The UT install may not be correct if system security messed with the install.
Try using compatibility modes with the installer. Disable "DEP" for the installer. Disable AV during install.
Make sure the CPU is busy or your power profile is at max performance during install (avoids random speed issues).
If all else fails, install on an old PC and copy the folder.

You need to disable "DEP" for some old software. UT, Unreal and UEd will have to be excluded.
http://windows.microsoft.com/en-us/wind ... SignedIn=1
http://answers.microsoft.com/en-us/wind ... 1d0?auth=1

UT Renderers
If you have an nVidia use the new OpenGL
If you have ATI or intel use the new D3D9

Use DirectX 9 or the new OpenGL for the fastest rendering, or DX10 or 11 for a very slow but compatible "proof of concept" renderer (or if you did not use the full DirextX update).
NOTE: Until someone makes use of the DX10/11 features, they are just a curiosity.
The info and screenshots on http://kentie.net show what "can be done", not what is being done or what you will see.

All Renderer benchmarks
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1412865302

Both Marijn Kentie and Chris Dohnal have given their help and source code to the newer renderer project at OldUnreal
Kentie is still developing, but Chris stopped many years ago and handed over to Smirftsch at OldUnreal where newer versions have been released.
As Chris no longer releases new versions consider his builds to be obsolete/superseded for the past 5 years, and you will get no help with any bugs.

For help and support with the new UT patches, visit the official forums
http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?board=2
http://www.oldunreal.com/utpatches.html

Everything you need to know about using UT99 on new hardware (this includes all extras needed to make an old UT into a full GOTY)
https://forums.unrealtournament.com/sho ... w-hardware
solarwindstorm
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Re: UT99 WIndows 8.1 Crashes. Black Screen

Post by solarwindstorm »

thanks! that did the trick. after doing things that people recommended, including applying 436, it started working! thanks for all your help!
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