Search and find cool Skins, or introduce your own ones!
- Posts: 314
- Joined: Sat Oct 22, 2011 6:06 am
- Personal rank: Professional Camper
So, I am aware that the Extended Mod Menu plugin allows for up to 500 different classes, However, when it comes to bots, even with XBots, Several classes continue to be cut off, Causing them to convert into U4E's Alien. Is there anyway the 500-Classes list exceptions can be carried onto XBots? I got nothing against aliens By the way.
I've been playing UT for so long it's practically tradition.
- Posts: 2521
- Joined: Sat Sep 12, 2015 8:46 pm
Not quite sure what you want to do here but I use XBots9b (9 lists of 32 bots plus the list of 32 bots in User.ini) and just manually edit XBotsLists.ini (or User.ini) whenever I want to change a bot (class, skin etc) as it is quicker than using the menu, which takes a long time to load.
If you mean can you get 500 bots in XBots, the answer to that is no (the maximum is 320).