Page 1 of 1

Need some help fixing a skin pack

Posted: Thu Mar 09, 2017 7:38 pm
by Aldebaran
I found a nice skin pack called "UT2004CharactersV2" (http://ut-files.com/index.php?dir=Skins ... ers4ut.zip) but when using it the server spams the server.log full of those warnings like this one:
ScriptWarning: nightmaleb MH-TGES2p5(MABOROSHI).nightmaleb0 (Function Botpack.TournamentPlayer.TweenToWaiting:00BB) TweenAnim: Sequence 'StillFrRp' not found in Mesh 'nightmaleb'
Whatever skin from this pack I use many warnings appear in the log with "Sequence 'StillFrRp' not found in Mesh [...]".
I also recognized that often the skin moving animation is active for other players although the player using the skin pack does not move. I think this can be associated with the warnings?
And when looking my own skin from another players perspective with key F5 the skin often - not always - has another posture as when looking it as another player account at the same time.

Because these skins are so beautiful now my question:
Is this fixable? I have no experience with editing skins.

Re: Need some help fixing a skin pack

Posted: Thu Mar 09, 2017 8:12 pm
by EvilGrins
1) That's not a skin-pack, it's a model-pack.

2) I believe Nephew9999 has a fixed version.
Spoiler
Nephew9999 wrote:
Uhmm well i know how to skin almost any model...... but i got a problem when i try to add a talktexture to these models
Fixed the talkface(for all models from pack(40)).. fixed the size... , removed the default voicepack(now its customizable),
thanks for your help ¬¬ :pfff:
Image
Image
Aldebaran wrote:when looking my own skin from another players perspective with key F5 the skin often
I often find it useful to have a map with a mirror on it, so I can check out / test new skins/models in front of it.

Re: Need some help fixing a skin pack

Posted: Thu Mar 09, 2017 8:23 pm
by Aldebaran
EvilGrins wrote:That's not a skin-pack, it's a model-pack.
Are there differences in using the pack on the server with ServerPackages lines?
EvilGrins wrote:I believe Nephew9999 has a fixed version.
Ohh that would be great, perhaps he reads my posting.
EvilGrins wrote:I often find it useful to have a map with a mirror on it, so I can check out / test new skins/models in front of it.
Very good idea! I will search for some maps with mirrors in...

The models move different as the most UT99 models do I know about, with these models the player sight has an alternate motion (The image wobbles back and forth when you move). It's harder to aim at somebody.
Can't this made be configurable for deactivating in the config file?

Re: Need some help fixing a skin pack

Posted: Thu Mar 09, 2017 8:46 pm
by EvilGrins
Can't really answer questions as I don't have the model-pack in question.

As to ServerPackages, so long as the person hosting the game has them listed correctly they should show up fine.

Re: Need some help fixing a skin pack

Posted: Thu Mar 09, 2017 9:22 pm
by Aldebaran
I found this quote in another thread here:
EvilGrins wrote:Problem I had with them is they're too big but not scaled for it. Their feet sink into the ground past the ankles.
Yes, I realized that too. The models seem to sink into the ground.

Re: Need some help fixing a skin pack

Posted: Fri Mar 10, 2017 1:20 pm
by Carbon
A couple of different versions. Not sure of they are functional or not (or any different from the previous link).

https://www.dropbox.com/s/gzkkl0ivjno08 ... T.zip?dl=0

https://www.dropbox.com/s/lvkbln79bretx ... T.zip?dl=0

And a completely different package with 2 'versions'.

https://www.dropbox.com/s/1lzuzujeeb3mo ... 2.rar?dl=0

https://www.dropbox.com/s/4fqa2zvdvlr6p ... t.zip?dl=0

Re: Need some help fixing a skin pack

Posted: Fri Mar 10, 2017 2:05 pm
by Aldebaran
Carbon wrote:A couple of different versions.
Thank you for the links, but the first two packs you posted have not all the models/skins from the pack I am looking for.
Also the texture quality isn't so good and they have some minor graphic issues. It looks like these packs are v1 and I am looking for the v2 fixed.
And the third pack you posted ("fixed") is mostly the same as my posted one, only the descriptions of the class names in the INT file and some settings in the config file are different.
So v2 of this model pack should still get fixed...