Subzero from MK9 model for UT99

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Subzero from MK9 model for UT99

Postby bigfoot_pi » Fri Feb 15, 2019 1:07 am

Subzero from MK9 model for UT99
two file options(details below):

Download link to LODstyle12: 
https://drive.google.com/open?id=1qavcu ... vrXDE3jlS7
(the level of detail bias in the game on player models makes the eye area and mask disappear at distance on this model. cannot be resolved with this model unless use mesh process LODSTYLE20 which has tradeoffs [more below].

Download link to LODstyle20:   
https://drive.google.com/open?id=1vSaPs ... CRoC4iqtA9
(distant visibility better at cost of inconsistent skin rendering in game)

Image

(get the dx9 renderer for UT99 to see skins in hi-res)
video:
Image ---FIGHT!---
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Re: Subzero from MK9 model for UT99

Postby UnrealGGecko » Fri Feb 15, 2019 9:50 am

Love the MK theme you're making, but mind putting all the releases into one thread? Would make finding them later easier.
"NHL Rock The Rink" (PS1) announcer wrote:...And there are no stunt doubles in this game, folks!

My work for UT99: Counter-Strike VP, MaleOne+ & FemaleOne+ voicepacks (NEW!), DM-XC-NaliTreeV2 (from the ut99.org Xmas Contest mappack), my small spec of files at Google Drive

List of console converted maps, models & more!
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Re: Subzero from MK9 model for UT99

Postby bigfoot_pi » Fri Feb 15, 2019 1:34 pm

UnrealGGecko wrote:Love the MK theme you're making, but mind putting all the releases into one thread? Would make finding them later easier.


ok. I will make an unrealKombat skin thread and consolidate
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