Subzero from MK9 model for UT99

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bigfoot_pi
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Subzero from MK9 model for UT99

Post by bigfoot_pi »

Subzero from MK9 model for UT99
two file options(details below):

Download link to LODstyle12: 

(the level of detail bias in the game on player models makes the eye area and mask disappear at distance on this model. cannot be resolved with this model unless use mesh process LODSTYLE20 which has tradeoffs [more below].

Download link to LODstyle20:   

(distant visibility better at cost of inconsistent skin rendering in game)

Image

(get the dx9 renderer for UT99 to see skins in hi-res)
video:
NQ_Wrx0Hbsw
Image ---FIGHT!---
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UnrealGGecko
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Re: Subzero from MK9 model for UT99

Post by UnrealGGecko »

Love the MK theme you're making, but mind putting all the releases into one thread? Would make finding them later easier.
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bigfoot_pi
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Re: Subzero from MK9 model for UT99

Post by bigfoot_pi »

UnrealGGecko wrote:Love the MK theme you're making, but mind putting all the releases into one thread? Would make finding them later easier.
ok. I will make an unrealKombat skin thread and consolidate
Image ---FIGHT!---
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