I'm fairly good at editing skins. Enough to be able to spot the bad ones and be blown away by the amazing ones. However there's limits what you can do...maybe.
Standard soldierskins, as near as I've been able to to tell you can't add team colors, that switch on their own with whatever team you're on, for the head & arms.
Anybody ever find a way around this?
My most recent little edit: Larfleeze
I'm a geek, sue me.
Team colors are only on the chest & back emblem.
Yeah, I'm EvilGrins here and in a number of random places online, but in games I'm Doppelganger.
head & arms
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head & arms
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: head & arms
In decompiling the skins to work on them your answer should be obvious. "T" for "team" skins only change for certain parts of the mesh. Example:
So you can see that team switch will only work with multiskin(1) and (2). Head assignment is independent of team.Object=(Name=SoldierSkins.Gard1,Class=Texture,Description="Metal Guard")
Object=(Name=SoldierSkins.Gard2,Class=Texture)
Object=(Name=SoldierSkins.Gard3,Class=Texture)
Object=(Name=SoldierSkins.Gard4,Class=Texture)
Object=(Name=SoldierSkins.Gard4Drake,Class=Texture,Description="Drake")
Object=(Name=SoldierSkins.Gard4Radkin,Class=Texture,Description="Radkin")
Object=(Name=SoldierSkins.Gard4Wraith,Class=Texture,Description="Wraith")
Object=(Name=SoldierSkins.Gard4Von,Class=Texture,Description="Von")
Object=(Name=SoldierSkins.Gard5Drake,Class=Texture)
Object=(Name=SoldierSkins.Gard5Radkin,Class=Texture)
Object=(Name=SoldierSkins.Gard5Wraith,Class=Texture)
Object=(Name=SoldierSkins.Gard5Von,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_0,Class=Texture) <---team switch stuff
Object=(Name=SoldierSkins.Gard1t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_3,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_3,Class=Texture)
So long, and thanks for all the fish