How to fix problem with M2\WarBoss model in player setup? I found some mutator that solves this problem, but accidentally deleted it and forgot its name.
[youtube]ev5kxlIN4UE&feature=plcp[/youtube]
P.S. sorry for my english (I'm from Ukraine)
Skin Problem
- GenMoKai
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Re: Skin Problem
Well i think i really cant help you with that, Although i fixed your posts, the link was pretty messy and nearly useless
EAT THOSE FRIGGIN BANANAS !!!!!
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- UnrealGGecko
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Re: Skin Problem
I couldn't open the video and I'm not sure what problem your having, but will this help?
http://www.pseudorandom.co.uk/2001/paradox/bonuspack4/
http://www.pseudorandom.co.uk/2001/paradox/bonuspack4/
My work for UT99: Counter-Strike VP, MaleOne+ (now updated), FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, (NEW!) CTFM-Sundial
my small spec of files at Google Drive
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- EvilGrins
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Re: Skin Problem
This issue I'm very familiar with. There's nothing wrong with the model, it's just how it looks in the selection window.bredpit wrote:How to fix problem with M2\WarBoss model in player setup? I found some mutator that solves this problem, but accidentally deleted it and forgot its name.
Some of the newer models, and i don't know why, when you're viewing them via the selection window have such a specific set to their form that if you switch to any other model after you look at it, that model will be crunched into the same position of the model that started the issue to begin with.
I first ran into this with a model, name i forget, that was essentiall a battle-ape, came with orangutang and gorilla and chimpanzee skins. Thing was massive but stooped in the traditional crouched legs, leaning forward, resting on it's toes and knuckles. After I looked at it, just about every other model I viewed would be stuck in the same position the battle ape had been...
...but no worries, this doesn't effect how they look when you're actually playing.
I'll try and recreate and show some examples later.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Re: Skin Problem
ut-marginally enhanced fix problem with warboss and mark 2 animated. But it adds new player setup
- EvilGrins
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Re: Skin Problem
I have thaT.bredpit wrote:ut-marginally enhanced fix problem with warboss and mark 2 animated. But it adds new player setup
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins