COW SKIN Help Plz

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HOT_BEEF_INJECTION
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Re: COW SKIN Help Plz

Post by HOT_BEEF_INJECTION »

GEx wrote:Happy to help!
When will this be downloadable?
As soon as my friend tests it on his server to make sure it works and the README is accurate
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MrLoathsome
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Re: COW SKIN Help Plz

Post by MrLoathsome »

Very nice work there!

I may even add them to my MooCow servers, if that is ok.

The very 1st thing that was "mod-like" that I ever did for UT was to hack together
a bunch of Cow, and a Few Nalis, that all had skins that were just various default
UT textures. Very colorful, but not as nice as your cows.

I had just discovered the original XBots mutator at that point, and wanted LOTS of cow-bots
on my server.

Looking forward to the release.
blarg
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papercoffee
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Re: COW SKIN Help Plz

Post by papercoffee »

MrLoathsome wrote: The very 1st thing that was "mod-like" that I ever did for UT was to hack together
a bunch of Cow, and a Few Nalis, that all had skins that were just various default
UT textures. Very colorful, but not as nice as your cows.
Any pictures and download ...maybe they look nice and people want to have them in their collection.
MrLoathsome
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Re: COW SKIN Help Plz

Post by MrLoathsome »

papercoffee wrote:
MrLoathsome wrote: The very 1st thing that was "mod-like" that I ever did for UT was to hack together
a bunch of Cow, and a Few Nalis, that all had skins that were just various default
UT textures. Very colorful, but not as nice as your cows.
Any pictures and download ...maybe they look nice and people want to have them in their collection.
I think I will do that. Will start a new thread soon as I get a chance to take some screenshots.
There are actually 2 utx files. 1 for Nalicows, and another for Nali.

When I did this thing long ago, I never wrote an int file for it. :ironic2:
I just hacked the values needed for it to work on my server directly into the
User.ini and XBotsList.ini files.

I found the original XBots mutator at about the same time as I was playing with the Cow/Nali
skins, and used/expanded the texture files to use for testing when I enhanced/rewrote the Xbots mut.

Back to the original topic. The old DinoCows skins package would have provided a perfect example for you.
I had forgotten about it, but noticed the files still lurking in my servers directories.

Let us know when you get these new cows ready. I will probably redo my server config at that point, and
add your cows and perhaps the DinoCows to the mix. (My servers have a pool of 320 bots to select randomly from....)

**EDIT
Might be a few days before I post up that thread, as I will need to get started on the HUGE int files that will
be needed for a downloadable/usable package.
blarg
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HOT_BEEF_INJECTION
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Re: COW SKIN Help Plz

Post by HOT_BEEF_INJECTION »

My friend didnt test it on his server yet.

I'll make DL for everyone when he says it works!

I hope only 1 more day...
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Re: COW SKIN Help Plz

Post by Dr.Flay »

Not sure if you have come across GoPostal's unfinished cows.
Ported from Postal 2.
They are better behaved in Unreal than UT, and the infected evil cows with frikkin lazer-beams only work in Unreal.
But they are still great fun.
...except for the endless piles of cow-pudu that damage you.

I use the cows in a few of my maps, set to ignore or threaten, but hate when triggered.
Great fun trying to sneak past a heard of twitchy cattle, hoping none of the bots gets trigger-happy.
You get an actual stampede! hilarious fun.
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HOT_BEEF_INJECTION
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Re: COW SKIN Help Plz

Post by HOT_BEEF_INJECTION »

Dr.Flay wrote:Not sure if you have come across GoPostal's unfinished cows.
Ported from Postal 2.
They are better behaved in Unreal than UT, and the infected evil cows with frikkin lazer-beams only work in Unreal.
But they are still great fun.
...except for the endless piles of cow-pudu that damage you.

I use the cows in a few of my maps, set to ignore or threaten, but hate when triggered.
Great fun trying to sneak past a heard of twitchy cattle, hoping none of the bots gets trigger-happy.
You get an actual stampede! hilarious fun.
O.o
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EvilGrins
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Re: COW SKIN Help Plz

Post by EvilGrins »

Gimmie!
Dr.Flay wrote:They are better behaved in Unreal than UT, and the infected evil cows with frikkin lazer-beams only work in Unreal.
I use the cows in a few of my maps, set to ignore or threaten, but hate when triggered.
Great fun trying to sneak past a heard of twitchy cattle, hoping none of the bots gets trigger-happy.
You get an actual stampede! hilarious fun.
Talk about udder destruction!Image
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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JackGriffin
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Re: COW SKIN Help Plz

Post by JackGriffin »

I'll refer you all to page one of this thread where I was kicked to the curb. :wth: *Now* all the sudden I have something everyone wants and we are all interested in me again. :pfff:
So long, and thanks for all the fish
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