Skin Tutorial [Using Photoshop]

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Acid.OMG
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Skin Tutorial [Using Photoshop]

Post by Acid.OMG »

Reposting this in case anyone needs

very easy i will make you a short tutorial with the basics


Tools:
Image editor: anything that can save a file as pcx (i will be using Adobe Photoshop CS FYI: normal texture size is 256x256)
UTSM: v2.4.1, v2.5 beta 6

Free Downloads:
http://oldapps.com/Paint_Shop_Pro.php
http://oldapps.com/old_version_PainDotNet.php
http://www.acordero.org/prog_proj_UTSM_Download.html


Step 1:
Open UTSM
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Select File>New Project

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Select a Model

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Save the file

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Rigth Click > New Skin

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Save name your skin similar to this

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If you need a file to work from Open UnrealED

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Open Texture Browser Image > Browse for File Image

Select the soldierSkins.utx For example I am selecting one of ym previous skins

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Right Click on skin file (You will need a Chest, Legs, Face, Arms, and Talk Texture) > Export to PCX

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Make sure the file is changed from Indexed so you can edit the texture (Change it back before saving or you will get a raindbow fuzzy picture)

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Save the file as PCX

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Im UTSM Right click > Add Texture > Select File

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After you fufill all of the textures for each color the savign process is as follows

File > Save As

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Then To Install Click actions and Compile

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And your done! :pfff:
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Metalfist
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Re: Skin Tutorial [Using Photoshop]

Post by Metalfist »

This is a nice tutorial showing how to prepare a skin, however it would be nice if there were some more tutorials about how to create a nice (original/new) texture as I don't see many new quality textures around. Most are just reusing the official textures/recoloring them/using 1 solid color etc etc..
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papercoffee
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Re: Skin Tutorial [Using Photoshop]

Post by papercoffee »

I have to fix my problem with the Ued2 ...because I can't export textures anymore.
But then can I show you a tutorial for new skins.

Nice tutorial so far Acid... :tu:
I would also add this official download from Adobe http://www.adobe.com/de/downloads/cs2_d ... index.html
For all people who already "own" CS2 ;)
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Acid.OMG
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Re: Skin Tutorial [Using Photoshop]

Post by Acid.OMG »

I have had that issue before paper. Usually if I mess around with different names and folders eventually it works...
Metalfist wrote:This is a nice tutorial showing how to prepare a skin, however it would be nice if there were some more tutorials about how to create a nice (original/new) texture as I don't see many new quality textures around. Most are just reusing the official textures/recoloring them/using 1 solid color etc etc..
I would like to see that as well. I myself usually just take the defaults or others and modify them.

Here are some of my recent skins so you can see how I use the defaults and just edit them. Though I do customize most of the faces
Assid wrote:My most recent creations :coolshades:


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EvilGrins
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Re: Skin Tutorial [Using Photoshop]

Post by EvilGrins »

Those are really good. Maybe I should give this skinning program another shot.

What does that editor do when it comes across a model not listed in its options?
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Acid.OMG
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Re: Skin Tutorial [Using Photoshop]

Post by Acid.OMG »

EvilGrins wrote:Those are really good. Maybe I should give this skinning program another shot.

What does that editor do when it comes across a model not listed in its options?
There used to be a few mesh packs on the site but I cant find them anymore. They used to have a bunch of custom models.

I suggest you stick with defaults as they come with utsm
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papercoffee
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Re: Skin Tutorial [Using Photoshop]

Post by papercoffee »

http://www.ut99.org/viewtopic.php?f=13&t=4866
Grins and Acid ... Seek and ye shall find! But those who know exactly where to look will find more.

:mrgreen:
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Re: Skin Tutorial [Using Photoshop]

Post by EvilGrins »

Acid.OMG wrote:I suggest you stick with defaults as they come with utsm
My method of editing skins may be unconventional, but I'm self taught:
http://www.ut99.org/viewtopic.php?f=13&t=3364#p31264

I don't use meshes so I don't need them for unfamiliar models... although that editor might've made some of my skinning a lot easier than it was.

I do okay:
http://www.ut99.org/viewtopic.php?p=32204#p32204
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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-=SoP=-axewound
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Re: Skin Tutorial [Using Photoshop]

Post by -=SoP=-axewound »

Nice job acid, glad to see you back in the mix.
I am more like evilgrins when it comes to skinning, just the texture and a graphic editor :)
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Acid.OMG
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Re: Skin Tutorial [Using Photoshop]

Post by Acid.OMG »

-=SoP=-axewound wrote:Nice job acid, glad to see you back in the mix.
I am more like evilgrins when it comes to skinning, just the texture and a graphic editor :)
Thanks axe, nice to see you're still around
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Re: Skin Tutorial [Using Photoshop]

Post by Wises »

Acid.OMG wrote: And your done! :pfff:
Thanks for contribution.
Last edited by Wises on Sun Jun 30, 2013 8:09 am, edited 1 time in total.
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UTPe
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Re: Skin Tutorial [Using Photoshop]

Post by UTPe »

I suggest you to use UTSM 2.5beta6 because v2.4 seems to be a bit buggy.
It's really funny to couple talk textures with voice packs ! :lol2:
Personal map database: http://www.ut99maps.net

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