Tutorial v0.1: Painting directly on the 3D Mesh

Search and find cool Skins, or introduce your own ones!
User avatar
papercoffee
Godlike
Posts: 9950
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: Tutorial v0.1: Painting directly on the 3D Mesh

Post by papercoffee » Thu Aug 31, 2017 11:11 pm

Dr.Flay wrote:...
Take Cham's pictures and edit the tutorial.

Thanks Chamberly for sharing them. :tu:

John Cleese
Novice
Posts: 5
Joined: Wed Oct 07, 2009 10:14 am

Re: Tutorial v0.1: Painting directly on the 3D Mesh

Post by John Cleese » Mon Mar 01, 2021 9:32 am

I had trouble getting the original 3DS models loaded into the latest (Windows) version of Photoshop CC (v21.2.5), Photoshop would simply crash 9/10 times trying to import them.
So I exported them all into Collada (.dae) format as well as PSD format. Now they open every time for me without a hitch. I'm uploading it here hoping it helps anyone else in the same boat I was in.
This also allows you to easily import them into Blender without needing any additional addons.

The PSDs have been saved for maximum compatibility. The archive is 2.16 MB and requires 7z to extract, disk space upon extraction is 66.5 MB.

Each model is provided in the following formats: 3DS, DAE, and PSD

Models Included:
Boss
Commando
FCommando
NewXan
Soldier
SGirl
TCowMesh
tnalimesh
TSkM
WarMachineBoss

Hope this helps someone!
You do not have the required permissions to view the files attached to this post.