skin works on player but not bots & vice versa

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EvilGrins
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skin works on player but not bots & vice versa

Post by EvilGrins »

Periodically in the main thread that shows my skinning on this forum I get questions put to me, and I answer them if i can. I'm not an authority on skinning, but I know some stuff.

This one I don't.

Since UT came out I've found a few skins that either don't work on bots or they don't work on players. skin looks perfectly fine on one or the other, but not both.

I recently edited this skin for Dragon's clan/server:
Image
On a player it looks exactly as you see it there. Works fine, but if you put it on a bot it shows up as a blank. Just a blurry gray thing.

This somewhat hilarious model has the opposite problem:
Image
On a bot it looks exactly like that, works great. However, if you try to use the skin yourself all you get is this blank blurry gray thing.

I can at least link to the GBM if anyone wants to try to figure this out:
http://www.atomicgamer.com/files/44244/gbm-zip

Thoughts?
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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{S.o.W}DeathMask
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Re: skin works on player but not bots & vice versa

Post by {S.o.W}DeathMask »

1) Be sure textures are in the correct format (256x256 color scale .pcx image with no more than 256 colors - color scale will think about it);
2) Be sure the .int has correct links to all textures and the proper texture number (e.g. RawS1, RawS2, RawS3, RawS4, RawS5);
3) Be sure UnrealEd imported the textures correctly (if you respected point 1 correctly, there's 2.371% percentage that it won't), but if you can see the skin correctly/the bot wears it correctly, this isn't the problem;
4) If any of these points are totally, or partially missed, begin your skin again from point 1. And re-compile it (most of the trouble are in there).

By the way I tested this model (I have AMS and SkeletalCharFix313 so that might be the fix to the problem), and both I and the bot use it no problem.
{S.o.W}DeathMask, 9 times CWC UT2003, 1 time EMKTC.

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EvilGrins
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Re: skin works on player but not bots & vice versa

Post by EvilGrins »

{S.o.W}DeathMask wrote:1) Be sure textures are in the correct format (256x256 color scale .pcx image with no more than 256 colors - color scale will think about it);
I had checked all of what you mentioned, but wanted to comment on this. 256 colors is a definite, you can't load an image with more colors than that in UnrealEd or it doesn't work at all.

I also have the skeletal dealio, for GBM, so that wasn't the issue... but you can see it fully on both bot and you? Hmmm, did you try it on you with team colors & without?
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: skin works on player but not bots & vice versa

Post by {S.o.W}DeathMask »

I had red team and bots all the others...I exclude being something at points 1,2 and 3. I also took a look at the .int file. Everything seemed fine except for one thing: in GBMSkins.int, there is only ONE REFERAL to "GBM", so, in menu, you'd see just one GBM right? Wrong. In menu, I see TWO "GBM" skins. Somehow, the author made one more referal to GBM.int. Perhaps that is the problem, and Engine doesn't really know which one to pick. Most likely it gives priority to the GBM.int and picks from there, showing the model, but not the skin (making the bot look all grey). But if so, it's strange it didn't happen to me.
{S.o.W}DeathMask, 9 times CWC UT2003, 1 time EMKTC.

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Re: skin works on player but not bots & vice versa

Post by papercoffee »

It happened once to me ...the Genestaler model turned grey after I copied my UT from an external drive.
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Re: skin works on player but not bots & vice versa

Post by EvilGrins »

papercoffee wrote:It happened once to me ...the Genestaler model turned grey after I copied my UT from an external drive.
Genestealer has a gray skin built into it, it was already there you probably just didn't notice it before.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: skin works on player but not bots & vice versa

Post by papercoffee »

EvilGrins wrote:
papercoffee wrote:It happened once to me ...the Genestaler model turned grey after I copied my UT from an external drive.
Genestealer has a gray skin built into it, it was already there you probably just didn't notice it before.
What are you talking about?
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Re: skin works on player but not bots & vice versa

Post by EvilGrins »

papercoffee wrote:What are you talking about?
I'm assuming this is what you mean.

Beyond just the team colors, the genestealer model has 2 defaults.

Prototype:
Image

Genestealer:
Image

When you said your genestealer turned gray, I figured you were unaware of the 2 modes of the thing.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: skin works on player but not bots & vice versa

Post by DLD-RABBIT »

I like the Ginger Bread man :gj:
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Re: skin works on player but not bots & vice versa

Post by papercoffee »

EvilGrins wrote:
papercoffee wrote:What are you talking about?
I'm assuming this is what you mean.

Beyond just the team colors, the genestealer model has 2 defaults.

Prototype:
Spoiler
Image
Genestealer:
Spoiler
Image
When you said your genestealer turned gray, I figured you were unaware of the 2 modes of the thing.
Oh no-no ...this two skins are well known ...I mean grey like a cinderblock without any shape in it.
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