Does the player rotate even if just moving around without rotating its ViewRotation?
I'm wondering it since I have a function that captures the rotation changes on an actor, when I move the player around without using the mouse(just changing its Location), the logs show me that its rotation changed, how is it possible?
Player rotating even if just moving.
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Player rotating even if just moving.
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Re: Player rotating even if just moving.
How much is the difference between previous and current captured rotation? Maybe the value is clamped and the difference very low - detected but neglectable.
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