I was getting tired of manually running UMake.exe, uploading the new .u file via SFTP to a server, restarting the server, launching UT client, etc.
So I automated it all with a simple shell script.
Now when I make changes to a mod, I use a single hotkey to execute this script and a couple of seconds later I am play-testing it without any further interaction.
Requires Cygwin for Windows as it uses Unix-flavour tools.
https://github.com/bunnytrack/UScriptAu ... eAndUpload
[Release] Script which auto-compiles, uploads, & restarts UT
[Release] Script which auto-compiles, uploads, & restarts UT
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