Code: Select all
event bool EncroachingOn( actor Other )
{
if ( (Other.Brush != None) || (Brush(Other) != None) )
return true;
return false;
}
Code: Select all
event bool EncroachingOn( actor Other )
{
if ( (Other.Brush != None) || (Brush(Other) != None) )
return true;
return false;
}