fake "Dynamics" shadows again..

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Gustavo6046
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Re: fake "Dynamics" shadows again..

Post by Gustavo6046 » Sun Nov 15, 2020 5:57 pm

papercoffee wrote:
Fri Nov 13, 2020 12:24 pm
We could make the Epic-Town map more lively that way.
Dude, I was thinking about that! It's an awesome map, but no matter how much FnB tried, it still feels like an abandoned city. It's almost uncanny. This little thing could help it tons!

I still really like EpicTown. We should host it on a huge max-64-clients server and tuck the entire community in it for Christmas! What do you think? :D

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papercoffee
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Re: fake "Dynamics" shadows again..

Post by papercoffee » Sun Nov 15, 2020 6:11 pm

@Gustavo
This would be great event. But we would need someone hosting it.
Daewon wrote:
Sat Nov 14, 2020 1:51 pm
I would use mover as the volume. if player is in volume, go to state swimming.
:confused2: What do I see here?
Is this water cube a mover?

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Leo(T.C.K.)
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Re: fake "Dynamics" shadows again..

Post by Leo(T.C.K.) » Sun Nov 15, 2020 6:17 pm

OF COURSE! ~M.Bison

That's what we talked about before, a way to do dynamic water.

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papercoffee
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Re: fake "Dynamics" shadows again..

Post by papercoffee » Sun Nov 15, 2020 6:58 pm

I didn't know some can do this.
I like.

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Gustavo6046
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Re: fake "Dynamics" shadows again..

Post by Gustavo6046 » Mon Nov 16, 2020 6:13 pm

I can try hosting, a friend runs mouses.xyz and they lent me an account. I already run two UT servers, but I can replace the experimental gametype-testing one with an expereimental... mega town get-together thingy! I'll let you know when I do! If I do, should I make a thread? In which subforum? It's a while since I last made a new topic in UT99.org :P

If I do, it shall be my thousandth post, too! So further discussion about this will have to be in PMs or Discord or something.

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papercoffee
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Re: fake "Dynamics" shadows again..

Post by papercoffee » Mon Nov 16, 2020 6:21 pm

events or servers

Higor
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Re: fake "Dynamics" shadows again..

Post by Higor » Mon Nov 16, 2020 8:53 pm

I remember making a 'water field' prototype for Siege... let's just say the players didn't like the idea at all.
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Daewon
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Re: fake "Dynamics" shadows again..

Post by Daewon » Mon Nov 23, 2020 1:33 am

Traffic Spawner - some progress (still in development).