Where can i look to learn how to script...
im allready a seasoned mapper with my own series...
but i would like to script my own stuff... and maybe even move on to make my own RX mod...
I want to learn
- Creavion
- Godlike
- Posts: 4497
- Joined: Sun Feb 17, 2008 7:23 pm
- Personal rank: About to be non-act.
- Location: Germany, Lower Saxony
Re: I want to learn
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
- Feralidragon
- Godlike
- Posts: 5493
- Joined: Wed Feb 27, 2008 6:24 pm
- Personal rank: Work In Progress
- Location: Liandri
Re: I want to learn
Do you want to learn UnrealScript? Then the Unreal Wiki is a good tutorial base (like Creavion said).
But, i recommend you to learn some basic concepts and commands of C++ program language first.
Then, take a look to the the weapons script, effects and other actors, and read the green comments to know what those lines do in the game.
Then, go to Unreal Wiki to understand the UnrealScript better.
And make your own experiences.
(That's what I did to know scripting, and it worked better than just going to Unreal Wiki, believe me
But, i recommend you to learn some basic concepts and commands of C++ program language first.
Then, take a look to the the weapons script, effects and other actors, and read the green comments to know what those lines do in the game.
Then, go to Unreal Wiki to understand the UnrealScript better.
And make your own experiences.
(That's what I did to know scripting, and it worked better than just going to Unreal Wiki, believe me
-
- Experienced
- Posts: 113
- Joined: Mon Mar 17, 2008 5:56 pm
- Personal rank: RocketX5/6 creator
Re: I want to learn
kinda right, best way to learn is play with the botpack .UC's and see what you can change, eventually you will gradually understand what the code is and how it basically functions, it took me about a year to learn what i know now.
keep trying new things, changing small things to see how it effects the compiled project and take it from there aramil.
you will get there if you are serious and dont give up when projects fail to compile time after time.
keep trying new things, changing small things to see how it effects the compiled project and take it from there aramil.
you will get there if you are serious and dont give up when projects fail to compile time after time.
- [JAG]Teabag
- Skilled
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