Dynamic Water

Discussions about Coding and Scripting
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Re: Dynamic Water

Post by Zanna » Sun Feb 05, 2017 2:00 pm

I tried the test map
It looks really cool to be honest, even with the pools with low settings.
I don't think it'll be to demanding in terms of resources. The example map explains and shows various stuff in a small level
der Kas... the cheesy prison supervisor...

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Re: Dynamic Water

Post by Spectra » Sun Feb 05, 2017 3:19 pm

Dots also made dynamic shadows for movers as movers also don't have dynamic movable shadows. But it is made in 227 version.

Krullor used his script in his map.

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Re: Dynamic Water

Post by Nephew9999 » Sun Feb 05, 2017 3:25 pm

UnrealGecko wrote:Video was removed but here's the thread about it:
is this video close enough?

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