Delete scripts?

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FXANBSS
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Delete scripts?

Post by FXANBSS »

I was searching a lot, but a lot!
But I found nothing! :(

How i can DELETE a script?!
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papercoffee
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Re: Delete scripts?

Post by papercoffee »

What do you mean with "delete"?
You can edit it and compile it into a new package (You should always make a new package to prevent mismatch)... or did I misunderstand you?
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FXANBSS
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Re: Delete scripts?

Post by FXANBSS »

I want to remove the script, the class, but i don't know how. :(
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Re: Delete scripts?

Post by noccer »

Remove the .u file
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Re: Delete scripts?

Post by Chamberly »

FXANBSS wrote:I want to remove the script, the class, but i don't know how. :(
Which one?
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Re: Delete scripts?

Post by papercoffee »

What exactly do you want to do?
Deleting a mod/mutator or make some edits to a existing one?
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Re: Delete scripts?

Post by >@tack!< »

To my understanding, he wants to delete a class in a .u package. There is no right click delete in the actor browser. I believe you have to recompile the package using UCC instead of in-editor.
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FXANBSS
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Re: Delete scripts?

Post by FXANBSS »

noccer wrote:Remove the .u file
i don't want to remove all the classes, only some of them, but not all.
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Re: Delete scripts?

Post by papercoffee »

I see that you try to edit some Nali Weapons 3 package... the whole mod is pretty much modular and you can disable many features without editing the code itself.
Did you read the description which Feralidragon put into the download? There is everything explained.

Oh btw. I see this thread is in the wrong section. I move it to our coding forum.

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FXANBSS
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Re: Delete scripts?

Post by FXANBSS »

papercoffee wrote:I see that you try to edit some Nali Weapons 3 package... the whole mod is pretty much modular and you can disable many features without editing the code itself.
Did you read the description which Feralidragon put into the download? There is everything explained.
Is only a mutator that you can play with every NW3 weapon but i want to remove that class, i don't want to remove the others and create all them again.
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Re: Delete scripts?

Post by Sp0ngeb0b »

I assume you want to remove the class in order to let it disappear from all Mutator-Selection lists? If so, I recommend to just delete the specific line from NW3's .int file.

Otherwise, as the other stated, export the whole package using UCC, delete the .uc files you want, recompile under a different name, and you are done. Remember that all clients will have to download the package again, which is more or less inefficient depending on what you want to do.
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FXANBSS
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Re: Delete scripts?

Post by FXANBSS »

Only i need a tutorial of how to DELETE classes.

EDIT: i remake the .u again. :P
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