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[12/6/17]: UnrealScript Info Dump

Posted: Thu Mar 12, 2015 4:25 pm
by ANUBITEK
I am compiling .HTML saves and images that contain information on information on coding in UnrealScript for people who want to learn UnrealScript, plus some mapping info. The guide is put together with as much documentation as I can find. Some files are numbered for order, which was done to create a small beginners guide on what should be learned first. Some files have links leading to web pages not saved in the guide, which may be saved in the future. If anyone has any suggestions to add to the archive, feel free to post them.

Dropbox link:
https://www.dropbox.com/s/f8h1qeijj9t18 ... E.zip?dl=0
Additional Links
List of essential tools for Unreal/UT scripting/mapping:
http://www.unrealsp.org/viewtopic.php?f ... 68a4a6e662

Uscript Tutorials & Resources / Tools:
viewtopic.php?t=4716
If I find any more master posts with relevant information, I will be sure to post them here and bump the topic. Occasionally I will bump this topic and change the header to reflect the date it has been updated.

Re: Making UnrealScript Guide

Posted: Fri Mar 13, 2015 12:36 am
by UTPe
Image

Re: Making UnrealScript Guide

Posted: Fri Mar 13, 2015 2:43 am
by ANUBITEK
UTPe wrote:You're a stupid idiot and posted a broken url, get it together m8
OP has been edited, thank you for letting me know that the url was 404'ing. I posted this same topic on UnrealSP and I copied the post incorrectly.

Re: Making UnrealScript Guide

Posted: Fri Mar 13, 2015 6:56 am
by Wises
Good idea ;)

I reckon we should have someone knowledgeable to teach this stuff as it really is interesting.
even a group of Dev's teaching on multiple levels of Uscript.

probably a good start is to take a mod which does useful hings.

then break it down into functions / classes etc and explain what each part does;

:gj:

Re: Making UnrealScript Guide

Posted: Fri Mar 13, 2015 9:41 am
by ANUBITEK
Updated OP for a better description, also I have now posted this on oldUnreal.

Re: Making UnrealScript Guide

Posted: Fri Mar 13, 2015 10:17 am
by UTPe
thank you for having published this docs package, I've found some things I did not have before.
just one note: "UNREALSCRIPT BIBLE.doc" and "UScript Tutorial.doc" look like to be the same document.

cheers,
Pietro

Updated 08/7/15: UnrealScript Bible

Posted: Wed Jul 08, 2015 9:52 am
by ANUBITEK
EDIT:
Second bump, this time because of the two URLs posted that contain master posts, or collections of other posts all compiled into one list. I'll be updating/bumping this topic across all three boards.

EDIT:
I am reposting this in a way that bumps this topic, because the guide has since been updated enough to a point where there is enough new material to warrant a bump.

Re: Updated 08/7/15: UnrealScript Bible

Posted: Wed Jul 08, 2015 3:47 pm
by sektor2111
I have downloaded stuff, I'll host it as well...

Thanks for your work in sorting information.

Re: Updated 08/7/15: UnrealScript Bible

Posted: Wed Jul 08, 2015 11:12 pm
by ANUBITEK
sektor2111 wrote:I have downloaded stuff, I'll host it as well...

Thanks for your work in sorting information.
If you can host what you have in a dropbox and send me a link, I'll download it and add it to the .zip.

Re: Updated 08/7/15: UnrealScript Bible

Posted: Thu Jul 09, 2015 2:46 am
by sektor2111
It is your stuff which I'm storing (nothing else special) in purpose to have more clean originality before to see Wiki screwed up...

UPDATE BUMP - 14/7/15

Posted: Tue Jul 14, 2015 5:58 am
by ANUBITEK
EDIT:
I've bumped the topic, added a couple more links.

Re: Updated 14/7/15: UnrealScript Bible

Posted: Wed Jul 15, 2015 4:11 am
by sektor2111
At a moment I prefer to not look deeply. By example I could see limits in setting up variables... And you don't wanna know what I found in several Maps :sad2: . These people think they helped UT - was just a fake help.

asdfbutts

Posted: Wed Jul 15, 2015 4:37 am
by ANUBITEK
sektor2111 wrote:At a moment I prefer to not look deeply. By example I could see limits in setting up variables... And you don't wanna know what I found in several Maps :sad2: . These people think they helped UT - was just a fake help.
Ya lost me a bit. What do you mean by "limits in setting up variables", do you mean the chapter? I'll admit, my information has been a bit limited but anything I write/format will not be set in stone.

Re: Updated 14/7/15: UnrealScript Bible

Posted: Wed Jul 15, 2015 5:01 am
by sektor2111
Look for something if I recall well (variables format or such) timers related.
I could see in certain maps something like: StayOpenTime - 223478329592345739046043957349 - seconds for Movers which is a completely bullshit out of any range described clearly in docs - I'm not surprised to see those Levels with stuck things running nasty, LOL or without to work at a moment. They made sure to see them enough time opened. Who the heck runs a Level 6 months anyway and what for keeping it like that if None plays? These vegetables did not understand many things in their life... :shock:

Re: [11/15/16]: UnrealScript Info Dump

Posted: Wed Nov 16, 2016 4:56 am
by ANUBITEK
Updated the guide with a bunch of new files, mostly vector math stuff, console stuff, and some general mapping tutorials (not UnrealScript, but those have to do with the editor, which is driven by code that can be edited).