Gustavo6046 wrote:The script must have cross-Pawn hierarchy support (references to boss, childs and brothers) and must be still able to do general Pawn stuff. Even if Hierarchy is limited to GuscriptedPawn and it's subclasses.
Okay, all mud-throwing and jokes aside, there are a few questions and points I'd like to make. A lot of things are unclear to me. It would be very nice if these questions could be answered one-on-one (read: answer every number separately).
1) What is GuscriptedPawn, is it a new project or is it part of something else? In case of the latter, part of which project? Can you please place it into context for us to understand?
2) Is this thread meant to ask for help (with coding, problem solving or otherwise) or is it to show your current progress?
3) You asked for approval, why do we have to approve this code? Why does our opinion/approval matter? Or is this an incorrect translation of "what do you think of my code <GuscriptedPawn>"? Please clarify.
4) The code that you post, is that a working code and will it compile? If not, why do you post it? Please clarify WHY you post code and what you expect from us.
5) We pointed out a few flaws in your code, but I did not see that you used our comments/feedback in newer pasted code. Are you planning to implement these suggestions?
6) (Bonus question) I am just guessing this from your name and writing style, is your native language Brazilian/Portuguese by any chance? If yes, perhaps a few other native speakers could report in this thread to help with translation issues?
One more thing to keep in mind when posting in this topic, if you want help or if you want to show your code/script; please post a "minimum working code" example, describe your problem in detail and clearly write what you expect from us to do. A lot of us have over 10-20 years of programming experience and can really help, if you are willing to listen and willing to provide useful information.