Check the position into a race

Discussions about Coding and Scripting
JackGriffin
Godlike
Posts: 3774
Joined: Fri Jan 14, 2011 1:53 pm
Personal rank: -Retired-

Re: Check the position into a race

Post by JackGriffin »

You were the one that asked the question. We were only trying to help.
So long, and thanks for all the fish
User avatar
Dr.Flay
Godlike
Posts: 3347
Joined: Thu Aug 04, 2011 9:26 pm
Personal rank: Chaos Evangelist
Location: Kernow, UK
Contact:

Re: Check the position into a race

Post by Dr.Flay »

Have you looked at this mod ?
http://www.moddb.com/mods/dig-wheels-racing
Forum|User
Experienced
Posts: 98
Joined: Fri Aug 08, 2014 6:07 pm

Re: Check the position into a race

Post by Forum|User »

This mod is another unfinished trash, like the UT2004 Extreme Mod - [http://www.moddb.com/mods/ut2004-models-v2-extreme]
Im the only one who cant play with DIG Wheels? Starting a map and nothing happening. Any idea to fix that?
Attachments
DIG Wheels
DIG Wheels
User avatar
PrinceOfFunky
Godlike
Posts: 1200
Joined: Mon Aug 31, 2015 10:31 pm

Re: Check the position into a race

Post by PrinceOfFunky »

JackGriffin wrote:You were the one that asked the question. We were only trying to help.
I know I know, I didn't write my previous post to complain D:
Dr.Flay wrote:Have you looked at this mod ?
http://www.moddb.com/mods/dig-wheels-racing
-
Forum|User wrote:This mod is another unfinished trash, like the UT2004 Extreme Mod - [http://www.moddb.com/mods/ut2004-models-v2-extreme]
Im the only one who cant play with DIG Wheels? Starting a map and nothing happening. Any idea to fix that?
I guess it's another apha/beta, then.
"Your stuff is known to be buggy and unfinished/not properly tested"
User avatar
sektor2111
Godlike
Posts: 6410
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: Check the position into a race

Post by sektor2111 »

Normally people don't understand how useful might be to work at certain game-type already done - for modifications. Working on a given thing leads in getting a lot of knowledge and later for sure a new game-type will have a Base, else is the mostly a forum debate which won't go anywhere very soon. I see these "races" at this moment very... not ready.
User avatar
PrinceOfFunky
Godlike
Posts: 1200
Joined: Mon Aug 31, 2015 10:31 pm

Re: Check the position into a race

Post by PrinceOfFunky »

sektor2111 wrote:Normally people don't understand how useful might be to work at certain game-type already done - for modifications. Working on a given thing leads in getting a lot of knowledge and later for sure a new game-type will have a Base, else is the mostly a forum debate which won't go anywhere very soon. I see these "races" at this moment very... not ready.
I didn't need to modify an already existant gametype, I already had all the code in my mind, I just wrote it down, and it works actually.
"Your stuff is known to be buggy and unfinished/not properly tested"
Post Reply