Thunderbolt's MH-FairyValley
Posted: Wed May 04, 2016 6:54 pm
The links on your LiveJournal page are good though.Invalid or Deleted File.
The key you provided for file access was invalid. This is usually caused because the file is no longer stored on MediaFire. This occurs when the file is removed by the originating user or MediaFire.
Fixed the start of thread.OjitroC wrote:The links on your LiveJournal page are good though.
It wasn't that... I originally posted the full URL but the actual link part only showed up for half of it.papercoffee wrote:Really Grins, do us all a favour please and stop using URL-shortener.
I got that as well with OpenGL but also with one of DirectX renderers (DirectX9 I think).Barbie wrote:Nice looking map, but it has some issues:
With OpenGL driver the transparency of the plant sheets is missing. With DirectX or Software rendering it looks fine.
UnrealTournament.log wrote:ScriptWarning: Reaper MH-FairyValleyFinal.Reaper0 (Function Reaper.Reaper.ClawDamageTarget:0021) Accessed None
ScriptWarning: Reaper MH-FairyValleyFinal.Reaper0 (Function UnrealShare.ScriptedPawn.MeleeDamageTarget:000D) Accessed None
ScriptWarning: Reaper MH-FairyValleyFinal.Reaper0 (Function UnrealShare.ScriptedPawn.MeleeDamageTarget:0030) Accessed None
Log: Behemoth12 fell out of the world!
Log: Behemoth13 fell out of the world!
Log: Behemoth14 fell out of the world!
ScriptWarning: Basiliskus MH-FairyValleyBeta.Basiliskus2 (Function Basilisk.Basilisk.PlayRangedAttack:002A) PlayAnim: Sequence 'Shoot1' not found in Mesh 'Basilisk1'
ScriptWarning: Basiliskus MH-FairyValleyBeta.Basiliskus1 (Function Basilisk.Basilisk.PlayRangedAttack:002A) PlayAnim: Sequence 'Shoot1' not found in Mesh 'Basilisk1'
ScriptWarning: Basiliskus MH-FairyValleyBeta.Basiliskus1 (Function Basilisk.Basilisk.PlayRangedAttack:002A) PlayAnim: Sequence 'Shoot1' not found in Mesh 'Basilisk1'
ScriptWarning: Basiliskus MH-FairyValleyBeta.Basiliskus1 (Function Basilisk.Basilisk.PlayRangedAttack:002A) PlayAnim: Sequence 'Shoot1' not found in Mesh 'Basilisk1'
You can quit saying this, else check posts above. NONE gets helped by TB style in doing "maps" for years. Each time he was changing things without to have a clue and/or for giving hits to server - then in a private discussion with a guy he said: "You don't have server because maps works at DU" - which is a lie. If works/starts is one thing, if sooner server is crashing is because of sh!t collected by maps - I have witnessed a lot of times MAIN server crashing, of course now I did not visit MH servers because I got another jobs to do - which nobody has yet.EvilGrins wrote:I never look at .log files unless something goes horribly wrong.
I've said this once here and once on Hermskii's forum.sektor2111 wrote:You can quit saying thisEvilGrins wrote:I never look at .log files unless something goes horribly wrong.
Heh, then if:EvilGrins wrote:when I asked TB's permission to edit it, he said no.