OjitroC wrote:I just use the weapons and stuff that come with the map
EvilGrins wrote: ... what's the harm in a lil' health & ammo regenerator? With the weapons you described you only had for that situation, might be edge enough to get you through that.
OjitroC wrote:on UnrealSP.org you will see one lengthy review which points out the problems with the map
EvilGrins wrote:Can you imagine playing this map with Nali Weapons 3?
Aldebaran wrote:so it seems that the map can't be played completely in normal mode.
OjitroC wrote:EvilGrins wrote: Can you imagine playing this map with Nali Weapons 3?
There are bugs in the map that NW3 can't kill
EvilGrins wrote:=Food Fight= then?
I was asked trying to fix that: As stated above already, the packages "TerrainSkins1.utx" and "KKSkins.utx" contain big sized textures (up to 1024²) without mipmaps. It is not a big deal to reimport the concerning textures the mapper has used into MyLevel with mipmaps, but unfortunately the package "KKPackage.u" imports package "KKSkins.utx" also. So I guess fixing is not possible without rebuilding "KKPackage.u" (and "KKPackage2.u" also that depends on it) what is out of my time budget.EvilGrins wrote:Critical: D3D Driver: Encountered oversize texture without sufficient mipmaps
OjitroC wrote:The only potential drawback is that, if you get killed, you respawn at the beginning again - which can be a drag if you are near the end of the map when killed as it is a long way to get back to where you were.
Gustavo6046 wrote: I managed to get the map working in OldSkool, which is capable of saving and loading save states.
OjitroC wrote:Gustavo6046 wrote: I managed to get the map working in OldSkool, which is capable of saving and loading save states.
Is that when playing the map as MH-Enslaved? I've tried that but couldn't save it.
Another drawback in playing the map in MH is that if one wants to play with bots, the number of Player Starts is limited - only one in fact. Using Sektor's LessTele2 I got 3 Player Starts in total so if one wanted more bots, additional starts would need to be manually added to the map.
Users browsing this forum: No registered users and 1 guest