Mappable Hi-Res Skins

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Mappable Hi-Res Skins

Post by EvilGrins » Thu Oct 08, 2020 8:05 am

Lighting Hunter over on UnrealSp's forum did his HiRes project.


AHaigh01 on here had his parts of that as well.

Here: viewtopic.php?f=34&t=13355

Now many of you, like me, probably noticed that without some customization most of the time you tried either playing with this or using it in UnrealEd... that or UT would crash. A lot of you debated how to cope with that but I didn't notice as I had other things less crashy going on at the time, so I held off getting into it.

Until now.

Poking around in it I discovered there was an extra directory for still really sharp detailed skins that were not as hi-res and thus a lot less crashy. So I extracted them, took some screenshots, and .zip'd them.

So the individual textures are in here in .pcx format, plus screenshots of the skaarj, warlord, and titan skins. There's also gasbags and krall and other stuff in the .pcx files I didn't screenshot too.

Here you go!
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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