In BunnyTrack this phenomenon is well known. TeleHacking: loggin in a server in a different way so you spawn in a teleporter therefore being able to cheat the record. I found a way to stop this ppl so now they get immediately kicked or banned just using a regular IP ban.
AntiTeleHackV2 made by VRN|>@tack!<
.u .int and .ini files in System
.utx in Textures
ServerPackages=AntiTeleHackV2
cmds ingame while admin:
mutate ATHBan : toggle Kick/Ban
mutate ATHSound : toggle Sound On/Off
ChangeLog:
- Other approach to detect TeleHackers so probably fixed the bug for randomly getting kicked in maps ( TeleporterZones being the problem i assume ) ( MAIN FIX ).
- Kick or Ban state visible in BT++ style ( tested with BTplusplusv097 ).
- On login the logo is changed and it shows how many times someone got caught using ATH.
visit vrn-klan.org and The Veterans BunnyTrack Chillingfields unreal://217.163.31.110:7777
ye i knew this, was waitin till someone would mention it, just wait for a V3 soon, ill probably just seek for the version of BT++ in the serverpackages and move the text the apropriate way for the new version and the older version, for nexgen i dont know, that will maybe come later.
Yeah been having a problem with =)TBF(=D4nk (suggest banning on site) and a few others using cheats to record Then once banned using spec glitch to spam the server with oh no im banned lol.. So this would def help out. Thanks for the reply
ok dont use this in your server, it sometimes kicks/bans players without them telehacking, i dunno why i thought i fixed that shit, o well ill try to see if i can really find the problem here..... its just lame... only with some maps... ill investigate it