
However I will not be an active user (I'm very busy at rl).
Wises what's exactly the problem with the ComboShock? It doesn't work with NewNet?
I'm glad you found my code useful.

iloveut99
[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerActors=NewNetUnrealv0_9.NewNetServer
ServerActors=NewNetWeaponsv0_9.PureStat
ServerActors=2k4Combos.CombosSA
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=TSkMSkins
ServerPackages=2k4Combos
ServerPackages=NewNetUnrealv0_9
ServerPackages=NewNetWeaponsv0_9
[lmsplusplus05.LastManStanding]
bHighDetailGhosts=False
bDynamicBots=True
NumberDynamicBots=5
bServerTag=True
bAddNwNewnetWeapons=True
NewnetPackageName=NewNetWeaponsv0_9
bAddNwZpWeapons=False
ZpPackageName=ZPPure7G
StartWeapon=
FragLimit=10
TimeLimit=0
bMultiWeaponStay=True
bForceRespawn=False
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
[rev]rato.skt wrote:Yeah worked, but unable to Global_9c2, is incompatible?
LastManStanding++ v0.5 Source
=======================================================
About this source code version
=======================================================
This version of the mod is just the source of 0.5 version adjusted to be released to the public. If you
just want to use the original mod in your server look for the regular lmsplusplus05 version
(non source version, the one from 2014).
You are free to modify or use the code from this version as you wish. However if you do so, you must add to
the credits of your mod the following entities:
iloveut99 - original creator;
ut99.org - for the support;
WhatAShocker - for his popular KillCountLMS mod which I have based in;
[rev]rato.skt - for testing and suggestions;
Feralidragon - which provided me help to finish the zp integration, thanks mate!
The_Cowboy - which helped me to get both lms++ and his SmartDM fully compatible.
04-06-2017, iloveut99
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