Soul Harvest 2
Posted: Sun Aug 25, 2013 8:33 am
UMOD and Non-UMOD versions.
Soul Harvest
Overview
Soul Harvest is a little addition to deathmatch, in the form of a mutator. Traditionally, when you kill someone in Unreal multiplayer, you score a point for the kill. However, Soul Harvest gives you the point for the kill, but also provides an additional point if you can do what's required. It works like this: The way it works is this. When you kill someone in Soul Harvest, they die and a soul is spawned. This soul starts to slowly rise at the rate of about half a foot per second. To get an additional point for the kill, you must harvest the rising soul by simply running over the soul and picking it up. When you harvest a soul, a yellow message stating your feat will appear to all players, and everyone in the vicinity will hear a choir voice.
This type of gameplay has many advantages. It reduces the effectiveness of snipers and campers. If you are sniping at someone far away, then chances are you will not be able to reach them in time to capture their soul that is rising into the air. This mod encourages close action and tight gameplay, so that players may harvest souls after they kill their opponents.
Playing
There are three ways you can play Soul Harvest:
BotMatch: To play Soul Harvest against Unreal Tournament's bots, go to "Start Internet Game", and select "Mutators", and add "Soul Harvest" to the mutator list. Configure your bots, then click "Start".
Joining a Multiplayer Game: Open up GameSpy, and find a server with a running an Soul Harvest mutator.
Serving a Multiplayer Game: To play Soul Harvest against Unreal Tournament's bots, go to "Start Internet Game", and select "Mutators", and add "Soul Harvest" to the mutator list. Then click "Dedicated".
Information
Title: Soul Harvest
Date Created: November 25, 1999
Author: Mike Lambert (Mongo)
Homepage: Pipeline Productions
Description: Unreal game modification where you must harvest the rising soul from dead bodies to score points.
Copyright
Copyright (c) 1999, Mike Lambert
You are NOT allowed to commercially exploit this modification, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.