billybill wrote:New_IpServer.u by TnT Just_me
Archived release thread:
http://www.unrealadmin.org/forums/archi ... 15616.html
Recognizes EUT Gametypes
UTPG fixes/additions through 451b
SecureValidate Fixes
Server compatible 436/440/451ab
[IpServer.UdpServerQuery]
//additions
bTeamInfo=True/False
Custom_GameTypes[0]=
Custom_GameTypes[1]=
Custom_GameTypes[2]=
Custom_GameTypes[3]=
Custom_GameTypes[4]=
example usage:
Custom_GameTypes[0]=SmartCTFGame,CTFGame
Details:
- Adds utpg to query
- Fixes a crash bug of original
- Allows you to display server any of list no matter what game mode
Note:
This is not for clients. Some servers will check files like IpServer.u and see that it is modified and not let you in
Install details:
Copy to server's System folder, Rename to IpServer.u to retain original values
Or change a couple lines in serveractors to reflect the new file name
Serveractors=New_IpServer.UdpServerUplink
Serveractors=New_IpServer.UdpServerQuery
Configuration details:
All same as original IpServer.u in sections in UT.ini
[New_IpServer.UdpServerUplink]
DoUplink
UpdateMinutes
MasterServerAddress
MasterServerPort
Region
[New_IpServer.UdpServerQuery]
GameName=
MinNetVer=
OldQueryPortNumber;
bRestartServerOnPortSwap
bTeamInfo=
Custom_GameTypes[0]=
Custom_GameTypes[1]=
Custom_GameTypes[2]=
Custom_GameTypes[3]=
Custom_GameTypes[4]=
To use the customgamestypes you find the last paremeter of the game's int file. Botpack.CTFGame would be CTF. You then find the same parater for the game list you want it to show in and seperate the two with only a comma