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[Nexgen] ACE crosshairscale Fix version 1.00

Posted: Fri Jun 20, 2014 3:03 pm
by Sp0ngeb0b
Replaced by NexgenACEExt

About
Due to an incompatibility with Nexgen, ACE's crosshair scaling feature will not work while Nexgens
HUD extensions are enabled. This small plugin will fix the problem and make ACE's crosshair scaling
feature working again.

While this fix has been only tested for ACE v08g and v08h, it should be generally working with
any ACE version. The plugin doesn't require any additional mods except Nexgen 112, but I recommend
to run NexgenABM aside since it will fix an unlikely bug, in which the crosshair will only showup
when the player is completely initialized by ACE.


Requirements

Code: Select all

Requires:
Nexgen 1.12

Recommended:
NexgenABM (any version)

Download
NexgenACEcsFix100 (For Nexgen 112)
NexgenACEcsFix100N (For Nexgen 112N)


Changelog

Code: Select all

- Version 1.00:
  [Misc]  First public release.

Re: [Nexgen] ACE crosshairscale Fix version 1.00

Posted: Fri Jun 20, 2014 6:00 pm
by UTPe
thank you very much ! :tu:
I experimented the incompatibility some months ago while I was setting up the new TSF saCTF/iCTF server (ACE v0.8h + Nexgen v1.11)

Re: [Nexgen] ACE crosshairscale Fix version 1.00

Posted: Fri Jun 20, 2014 11:40 pm
by [rev]rato.skt
Thx :lol:

Re: [Nexgen] ACE crosshairscale Fix version 1.00

Posted: Mon May 23, 2016 9:12 am
by Deepu
Good work!!!

Re: [Nexgen] ACE crosshairscale Fix version 1.00

Posted: Wed May 25, 2016 11:56 am
by Dr.Flay
We were just wondering if you had something to add to this thread Deepak ?
Or some reason to wake it from a 2 year sleep ?

Re: [Nexgen] ACE crosshairscale Fix version 1.00

Posted: Wed May 25, 2016 1:02 pm
by Deepu
I need this mod putting in my server for crosshair fix!!!