UT99 stuff by Barbie

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OjitroC
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Re: UT99 stuff by Barbie

Post by OjitroC » Thu Aug 27, 2020 8:45 pm

Why not save time and download the model? :P That way you get the .int for the skins.

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sektor2111
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Re: UT99 stuff by Barbie

Post by sektor2111 » Thu Aug 27, 2020 9:32 pm

You don't have mercy. How can a thief use a skin from cache if he has no links to packages :lol: ?

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OjitroC
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Re: UT99 stuff by Barbie

Post by OjitroC » Thu Aug 27, 2020 10:23 pm

Perhaps I don't quite understand all this but Barbie posted a link earlier to the models and skins on his server?

If I have a skin (.utx) in my cache then I just write an .int for it, if I need one - the arumi skins are fairly complex though so that would take a while.

Red_Fist
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Re: UT99 stuff by Barbie

Post by Red_Fist » Fri Aug 28, 2020 6:08 pm

How about someone just post all the INT files, his other maps load fine. So it must be only a few odd ones out.
Binary Space Partitioning

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Barbie
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Re: UT99 stuff by Barbie

Post by Barbie » Fri Aug 28, 2020 10:59 pm

I also didn't understand the problem.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett

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Barbie
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Re: UT99 stuff by Barbie

Post by Barbie » Wed Dec 02, 2020 9:55 pm

Some new since Mar 2020:
Maps:
  • MH-BackhomeReloaded+SBFix (Version 1: 07 May 2020)
  • MH-Goldengirl-Hunt+SBMod (Version 1: 12 May 2020)
  • MH-AirportTerror(SB) (Version 1: 28 Jun 2020)
  • StrandedFix2 (Version 2: 09 Aug 2020)
  • MH-ExtremeCore(SB) (Version 2: 22 Sep 2020)
  • MH-LoostMine+SBMod (Version 3: 02 Dec 2020)
Mapping stuff:
  • Extended Counter (Version 4: 14 Nov 2020)
Mutators:
  • FactoryMonsterCounter (Version 0: 14 Jul 2020)
Download at usual place.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett

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OjitroC
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Re: UT99 stuff by Barbie

Post by OjitroC » Thu Dec 03, 2020 9:18 pm

Barbie wrote:
Wed Dec 02, 2020 9:55 pm
Some new since Mar 2020:
...
[*] MH-LoostMine+SBMod (Version 3: 02 Dec 2020)
Some fun maps - one minor thing I noticed about LoostMine is that, though there is Rifle Ammo in the map, there is no rifle - is this supposed to be dropped by the Skaarj Snipers? A couple of other minor issues - as often as not, the GasBag by the Snipers' Tower tends to engage and kill them before the player get close to them - and, again at the start, some of the Skaarj Warriors seem to stuck in the corner on the left where they spawn, hampered in moving by the boulder, I don't know if this is deliberate or not. Nothwithstanding all that, this is an exciting map, challenging for one player but entertaining.