billybill wrote:I am the author of several unreleased mutators and game modifications which I intend to release some day
(blue indicates already released and easy to find files)
color projectiles system
all projectiles and lenses of weapons are colored in one of 5 team colors
weapon swapper
swaps weapon priorities and binds of the player for the round
Ipserver extensions
displays all spectators, players, bots correctly in server browser
Bot extensions
changes the attributes of bots per round so they behave entirely different from one another and what the default bots do. can fill settings file with virtually unlimited number of bot names (but only 32 randomly chosen per round)
score recovery
allows everything to be restored when a player reconnects, including how long remaining they have for powerups, the direction they were facing, whether they have 2 of one weapon (enforcer), weapons without ammo, the current weapon they were using, any physics the player was undergoing. unfortunately you would lose a couple of player slots due to the laggy nature of it collecting the data when it is about to lose connection and restoring it when they rejoin
mapvotela extensions
allows players to vote for map DM-Morbias][ for example and then be downloading a remixed version (also with accompanying files can display default map in ubrowser)
x3dfx mapvote extensions
allows for players to vote in mutators and then download those mutators dynamically when the map switches
redirect changer Direct: http://unrealtournament.99.free.fr/utfi ... change.zip Info: http://www.ut99.org/viewtopic.php?f=32& ... 389#p42436
based on map prefix or what is listed for that map in config
auto spectate
puts players into spectate slots if they try and join the full server (also messes with ipserver to display a simulated "maxplayers")
skin swapper/join checker
- optional, allows players to change their player class ingame using commands (reconnects them same as score recovery). to pre-set skin classes and skins.
- allows you to specify only allowed skin class and skins for your server to prevent skinhacks, crash skins, portal usage
(could potentially create lag going through a list so either drop player slots, dont use approved skins list, or use a liter edition like below)
join checker lite
checks them on join for known skin hacks (replaced the MaleSoldier.utx skin to fix this, so irrelevant now)
TweakStopper
Better anti-tweak mod (more info soon)
antitweakv52 (update)
blocks more tweaks that would be considered illegal in tournaments
antitweakv52 for bonus packs
yes, a seperate one must be made for bonus packs
redirect server
redirects all udp requests, or simply answers them with the results gathered at the specified rate. redirects players to new server on join
I can't think of any more right away, but also numerous maps and mods sent to me to release
oh and let me know if any of the names would get in the way of existing ones because I don't intend to do that