Yeah, that was when I noticed the CPU usage jumping too; the log was copied directly from UnrealServer Console live while observing Task Manager. so the ScriptWarning issue causing the lag was a given at that point.sektor2111 wrote:That's an example of a really dumb bug proving how much skill was in coding this package, it's a waste of time with WeaponLord. Suddenly default UT stuff must have weapons meshes/animations because of brain-farts - these are the laggers - more than expected; regarding to Suppressing ScriptWarning these being visual things blabbering in client too... is not a solution.Arkon wrote:ScriptWarning: Pupaeheld DM-Turbine.Pupaeheld0 (Function Botpack.TournamentWeapon.TweenDown:0054) PlayAnim: Sequence 'Down' not found in Mesh 'Pupae1'
A shame, too; it's a really addictive mod, which plays much better offline. Oh, well. I guess I'll bring back MH, and/or UT Survival through different listen ports, but they really needed a lot of work before dropping the server, and backing it up nearly three years ago. Or prepare a WeaponLord-esque setup by using StuffSwapper, which is an awesome mod in its own right.