Server crashing during warmup usually after 30 secs
Posted: Fri Jun 14, 2019 11:19 pm
Never crashes once everyone has clicked
[Engine.GameEngine]
ServerActors=ACEv10h_S.ACEActor
ServerActors=ACEv10h_EH.ACEEventActor
CacheSizeMegs=4
UseSound=True
;ServerActors=UWeb.WebServer
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=2k4Combos
ServerPackages=NewNetUnrealv0_9_2
ServerPackages=NewNetWeaponsv0_9_2
ServerPackages=MapVoteLA13
ServerPackages=UltimateScoreBoardv1_2
ServerPackages=NPLoader_v17
ServerPackages=NPLoaderLLU_v17
ServerPackages=NPLoaderLLD_v17
ServerPackages=NPLoaderLLS_v17
ServerPackages=ACEv10h_Cdll
ServerPackages=IACEv10
ServerPackages=ACEv10h_C
ServerActors=NPLoader_v17.NPLActor
ServerActors=SuperWebAdmin.SWAServer
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.qtracker.com MasterServerPort=27900
ServerActors=2k4Combos.CombosSA
ServerActors=NewNetUnrealv0_9_2.NewNetServer
ServerActors=NewNetWeaponsv0_9_2.PureStat
ServerActors=UltimateScoreBoardv1_2.SSBServerActor
MinClientVersion=432
This is all I'm able to see in the server log
DevNet: Join succeeded: nUX
ScriptLog: [NPLoaderv17] Player Join: nUX (xxxx)
ScriptLog: [ACEv10h]: Registered Event Handler: ACEv10h_EH.ACEEventActor
ScriptLog: [ACEv10h]: PlayerManager Initialization Complete.
ScriptLog: [ACEv10h]: - WAN ListenIP: 145.239.139.111:7779
ScriptLog: [ACEv10h]: - The server's filelist was signed by: AnthraX
ScriptLog: [NPLoaderv17] Loading complete for player: nUX
ScriptLog: [ACEv10h]: [nUX]: [IP] xxxx
ScriptLog: [ACEv10h]: [nUX]: [OS] Microsoft Windows 10 x64 (Version 10.0.17763)
ScriptLog: [ACEv10h]: [nUX]: [MAC1] xx
ScriptLog: [ACEv10h]: [nUX]: [MAC2] xx
ScriptLog: [ACEv10h]: [nUX]: [HWID] xx
ScriptLog: [ACEv10h]: [nUX]: [TIME] 14-06-2019 / 19:19:31
Log: appRequestExit(0)
Critical: appSleep
Critical: EnforceTickRate
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Would really appreciate any help with this, it's driving me mad
[Engine.GameEngine]
ServerActors=ACEv10h_S.ACEActor
ServerActors=ACEv10h_EH.ACEEventActor
CacheSizeMegs=4
UseSound=True
;ServerActors=UWeb.WebServer
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=2k4Combos
ServerPackages=NewNetUnrealv0_9_2
ServerPackages=NewNetWeaponsv0_9_2
ServerPackages=MapVoteLA13
ServerPackages=UltimateScoreBoardv1_2
ServerPackages=NPLoader_v17
ServerPackages=NPLoaderLLU_v17
ServerPackages=NPLoaderLLD_v17
ServerPackages=NPLoaderLLS_v17
ServerPackages=ACEv10h_Cdll
ServerPackages=IACEv10
ServerPackages=ACEv10h_C
ServerActors=NPLoader_v17.NPLActor
ServerActors=SuperWebAdmin.SWAServer
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.qtracker.com MasterServerPort=27900
ServerActors=2k4Combos.CombosSA
ServerActors=NewNetUnrealv0_9_2.NewNetServer
ServerActors=NewNetWeaponsv0_9_2.PureStat
ServerActors=UltimateScoreBoardv1_2.SSBServerActor
MinClientVersion=432
This is all I'm able to see in the server log
DevNet: Join succeeded: nUX
ScriptLog: [NPLoaderv17] Player Join: nUX (xxxx)
ScriptLog: [ACEv10h]: Registered Event Handler: ACEv10h_EH.ACEEventActor
ScriptLog: [ACEv10h]: PlayerManager Initialization Complete.
ScriptLog: [ACEv10h]: - WAN ListenIP: 145.239.139.111:7779
ScriptLog: [ACEv10h]: - The server's filelist was signed by: AnthraX
ScriptLog: [NPLoaderv17] Loading complete for player: nUX
ScriptLog: [ACEv10h]: [nUX]: [IP] xxxx
ScriptLog: [ACEv10h]: [nUX]: [OS] Microsoft Windows 10 x64 (Version 10.0.17763)
ScriptLog: [ACEv10h]: [nUX]: [MAC1] xx
ScriptLog: [ACEv10h]: [nUX]: [MAC2] xx
ScriptLog: [ACEv10h]: [nUX]: [HWID] xx
ScriptLog: [ACEv10h]: [nUX]: [TIME] 14-06-2019 / 19:19:31
Log: appRequestExit(0)
Critical: appSleep
Critical: EnforceTickRate
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Would really appreciate any help with this, it's driving me mad