SOLVED: UT99 redirect server port specification.

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Barbie
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Re: SOLVED: UT99 redirect server port specification.

Post by Barbie » Sun Jan 24, 2021 10:24 am

Also keep in mind that every compression needs energy (and time). The less it is done, the better. So in long term additional storage for UZ files may become cheaper than compressing them on every request.
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RocketJedi
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Re: SOLVED: UT99 redirect server port specification.

Post by RocketJedi » Tue Jan 26, 2021 8:39 pm

Que wrote:
Sun Jan 24, 2021 3:43 am
RocketJedi wrote:
Fri Apr 17, 2020 1:00 am
I would use the xc engine redirect don't need a server, dont need to manually compress, and its fast
This only works ..if the client has XC_GameEngine Installed clientside.

You'll find that alot of players don't even know how to update their UT , let alone install XC.
incorrect. I do not use xc engine client side nor do any of my player base. I don't even think they know about XC engine. It is only enabled server side. This is done across 6 servers.

I will agree with your second sentence though. :lol2: :lol2: :lol2: :loool:
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Que
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Re: SOLVED: UT99 redirect server port specification.

Post by Que » Tue Jan 26, 2021 9:52 pm

Yeah it does work bFasterDownloads. Without the need to Install clientside.. forgot to post results of test.
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