Apologies, but this is my second post requesting server help. I have unsuccessfully been trying to set up a ComboGib, Double Jump & Grapple game server as I remember this being a lot of fun a while back. The problem I have is I cannot get all the elements to work together. Let me explain...
I am using the following on the server:
UltimateNewNet Beta 1e
In the UltimateNewNet Beta 1e instructions, it tells me to create the following server actors in the UT.INI:
Code: Select all
--> For Double Jump Add mutator/server actor line = UN1e.DoubleJump --> For Grapple Add mutator/server actor line = UN1e.GrapMut [UN1e.Grappling] HookSpeed=2700 HookKillMode=1 (By setting "HookKillMode=1" to enabling killing others when grapple fire, Set this to disable kill mode "HookKillMode=2") Range=5000.000000 FlySpeed=1.000000 FFlySpeed=1.000000 SpeedFactor=2.000000 bFlagFly=False bFlagNoAttach=True bFlagTeamTravel=False bDropOnfire=True --> For Combo Gib: Add mutator/server actor line = UN1e.NewNetCG [UN1e.NewNetCG] EnableNoSpam=False (Setting "True" to enable no spam options) bNoSelfDamage=True bNoSelfBoost=False bNoTeamBoost=False FireRateScale=0.500000 (Adjust primary firing speed) MinSecBetweenBalls=0.700000 (Adjust this setting when enabling "AntiSpamMethod=3") MaxShockBalls=3 (Max shock ball for shock secondary fire when enabling "AntiSpamMethod=2 or AntiSpamMethod=1") AntiSpamMethod=1 ServerActors=UN1e.GrapMut ServerActors=UN1e.NewNetCG ServerActors=UN1e.DoubleJump
Now any game that I start allows me to use DoubleJump and the Grapple perfectly, but the only weapon available in any map is the handgun and that is an Instakill - I was expecting to see an Orange Shockrifle with the secondary ball mode. Can anyone point me in the right direction - I have tried setting up mapvote to launch a custom game but have so far failed miserably. Being able to use just Nexgen to launch that triple combination would be ideal.
Thanks in advance for your guidence.