MapVoteULv2_3 and MultiCTF

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[NBK]DxTrEm3Fx
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MapVoteULv2_3 and MultiCTF

Post by [NBK]DxTrEm3Fx » Fri Jun 10, 2022 5:17 pm

Hello all,
I'm using MapVoteULv2_3 on my server and all of my game types are working with the exception of the CTFM that I just added. The issue so far is the maps are not loading for the game type. I have all files on the server for CTFM and all of the maps uploaded. I have logged in as server admin and admin into MapVoteULv2_3 and refreshed the map list. I have pasted the code below showing my current custom game config, I'm not sure if that is the issue as it working for my other game types just fine. Please let me know if you see any issues with the below config?

Code: Select all

MapVoteULv2_3

[MapVoteULv2_3.BDBMapVote]
bAutoDetect=False
bAS=True
bCTF=True
bDM=True
bTDM=True
bCTFM=True <---Does this need to be MultiCTF? - I have tried it both ways and its not working.
bLMS=True
bICTF=True

List1Title=Assault
List2Title=Capture the Flag
List3Title=DeathMatch
List4Title=Team DeathMatch
List5Title=CTFM <------Does this need to be MultiCTF? - I have tried it both ways and it's not working. This is just how it will appear in the map vote window.
List6Title=Last Man Standing
List7Title=InstaGib Capture the Flag
List8Title=InstaGib


List5Filter[0]=CTFM
List5Filter[1]=CTFM-HallOfGiants-II
List5Filter[2]=CTFM-GlassBang
List5Filter[3]=CTFM-Catacomb
List5Filter[4]=CTFM-Random
List5Filter[5]=CTFM-Mazon
List5Filter[6]=CTFM-HyperBlast
List5Filter[7]=CTFM-Deck16][
List5Filter[8]=CTFM-BurningHot
List5Filter[9]=CTFM-CrystalPower
List5Filter[10]=CTFM-Insta-Mayhem
List5Filter[11]=CTFM-FireIceSlimeBullet
List5Filter[12]=CTFM-CruxCitadel
List5Filter[13]=CTFM-Face4
List5Filter[14]=CTFM-Leadworks
List5Filter[15]=CTFM-LavaGiant][
List5Filter[16]=CTFM-Barricade
List5Filter[17]=CTFM-HangingGarden
List5Filter[18]=CTFM-XV-SpaceNoxx

This is my typical Custom game config that is working for all other game types on my server: Not sure if anyone sees any issues?

CustomGameConfig[3]=(bEnabled=True,GameClass="BotPack.MultiCTF",NewPrefix="CTFM",Mutators="ColorGibBDCTrans.ColorInstaGibDM,BotPack.LowGrav,
QAnnouncer.QAnnouncer,WalldodgeUT.walldodgemut,KeepIt.Keep1",Settings="?GoalScore=10,?GameSpeed=1.55,?AirControl=0.55")
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esnesi
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Re: MapVoteULv2_3 and MultiCTF

Post by esnesi » Fri Jun 10, 2022 5:52 pm

It shouldn't be necessary to list all maps manually, unless you want a custom order of maps.

What if you only set List5Filter[0]=CTFM*
Asterisk so that it lists all maps that start with the prefix CTFM

*Don't forget to perform a reload of the maplist.
mutate bdbmapvote reload
(if mapvoteul is based on bdb, not sure)

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Re: MapVoteULv2_3 and MultiCTF

Post by Letylove49 » Fri Jun 10, 2022 6:13 pm

MapVoteULv2_3.BDBMapVote]
bAutoDetect=False
bAS=True
bCTF=True
bDM=True
bTDM=True
bCTFM=True <---Does this need to be MultiCTF? - I have tried it both ways and its not working.
bLMS=True
bICTF=True
You caannot add a gametype with this <: blCTF or BCTFM that will not work.

Pehaps this could help you




( rename your map CTF- [M]

CustomGameConfig[1]=(bEnabled=True,GameClass="CTF4.CTF4Game",NewPrefix="nwCTF4",Mutators="",Settings="bSubtraction=False,bElimination=False,bDistribution=False,bDesignation=False,bCarryBack=False,bMultiCap=True,bTranslocateWithFlag=False,bNoTeamChanges=False,MaxTeams=4,MinPlayers=4,GoalTeamScore=15.000000,MaxTeamSize=4,FragLimit=0,TimeLimit=15,bMultiWeaponStay=True,bForceRespawn=False,bUseTranslocator=True,MaxSpectators=2,bTournament=False,bautopause=False,MaxPlayers=16")

La listes des maps

List3Filter[0]=nwCTF4-[4]-Barricade
List3Filter[1]=nwCTF4-[4]-Catacomb
List3Filter[2]=nwCTF4-[4]-CruxCitadel
List3Filter[3]=nwCTF4-[4]-Deck16][
List3Filter[4]=nwCTF4-[4]-Face4
List3Filter[5]=nwCTF4-[4]-Face][
List3Filter[6]=nwCTF4-[4]-FireIceSlimeBullet
List3Filter[7]=nwCTF4-[4]-Gharden
List3Filter[8]=nwCTF4-[4]-HyperBlast
List3Filter[9]=nwCTF4-[4]-BurningHot
List3Filter[10]=nwCTF4-[4]-Command
List3Filter[11]=nwCTF4-[4]-LavaGiant][
List3Filter[12]=nwCTF4-[4]-MapPakRedDwarf
List3Filter[13]=nwCTF4-[4]-MetalDream
List3Filter[14]=nwCTF4-[4]-Random
List3Filter[15]=nwCTF4-[4]-Mazon
List3Filter[16]=nwCTF4-[4]-Leadworks
List3Filter[17]=nwCTF4-[4]-Insta-Mayhem
List3Filter[18]=nwCTF4-[4]-GlassBang
List3Filter[19]=nwCTF4-[4]-Gazpacho
List3Filter[20]=nwCTF4-[4]-Coret
List3Filter[21]=nwCTF4-[4]-Face
List3Filter[22]=nwCTF4-[4]-CrystalPower
/quote]


2 Renommer vos maps CTF4-nomdelamap.unr en CTF-[4]-nomdelamap.unr
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[NBK]DxTrEm3Fx
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Re: MapVoteULv2_3 and MultiCTF

Post by [NBK]DxTrEm3Fx » Fri Jun 10, 2022 6:37 pm

@esnesi unfortunately that did not work thank you for your help. I might have to start eliminating items from my Custom Game config and just do the game type with default settings.

Automatically merged

@leftylove49 I'm running the MultiCTF.u not CTF4 if I'm not mistaken they are two different mutators, I could be wrong? I would think renaming the maps would be a bad thing. I'm not sure.
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Re: MapVoteULv2_3 and MultiCTF

Post by Letylove49 » Fri Jun 10, 2022 7:22 pm

Multi CTF and CTF4 is capture the flag with 4 team right ? but yes is 2 différent mutator
Last edited by Letylove49 on Wed Oct 12, 2022 6:43 pm, edited 1 time in total.
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Re: MapVoteULv2_3 and MultiCTF

Post by esnesi » Fri Jun 10, 2022 8:24 pm

In MVE i list CTF4 the following way:

FilterCode="CTF4list"
MapFilters[x]=CTF4list CTF4-*

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Re: MapVoteULv2_3 and MultiCTF

Post by OjitroC » Fri Jun 10, 2022 8:31 pm

No idea if it makes any difference but in CustomGameConfig[3]

Code: Select all

GameClass="BotPack.MultiCTF"
is incorrect - isn't the GameClass 'MultiCTF.MultiCTFGame'?

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Re: MapVoteULv2_3 and MultiCTF

Post by esnesi » Fri Jun 10, 2022 8:57 pm

sharp indeed.
or CTF4.CTF4Game

tip for the future;
you can edit *.int files with notepad to check what gametypes they list.

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Re: MapVoteULv2_3 and MultiCTF

Post by [NBK]DxTrEm3Fx » Sat Jun 11, 2022 1:04 am

What about the new Prefix should that be MultiCTF or can it be CTFM? I've tried it both ways and still nothing. I'm going to have my friend look at it. He's pretty good at the server admin stuff.
CustomGameConfig[3]=(bEnabled=True,GameClass="MultiCTF.MultiCTFGame",NewPrefix="CTFM",Mutators="ColorGibBDCTrans.ColorInstaGibDM,BotPack.LowGrav,QAnnouncer.QAnnouncer,WalldodgeUT.walldodgemut,KeepIt.Keep1",Settings="?GoalScore=10,?GameSpeed=1.55,?AirControl=0.55")
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Re: MapVoteULv2_3 and MultiCTF

Post by Letylove49 » Wed Oct 12, 2022 6:41 pm

try this : MapFilters[x]=CTFM-*

Automatically merged

with CTF4 that work fine but i need to test with MultiCTF
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Re: MapVoteULv2_3 and MultiCTF

Post by Deepu » Wed Oct 12, 2022 7:04 pm

For fixing CTFM in MVU try to do this `bFixCTFModifications=True` or make it false then reload the mapvote or MVE can load all game types.
MVU3.zip
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Re: MapVoteULv2_3 and MultiCTF

Post by Letylove49 » Wed Oct 12, 2022 7:12 pm

that work on multctf

Code: Select all

 CustomGameConfig[13]=(bEnabled=True,GameClass="MultiCTF.MultiCTFGame",NewPrefix="CTFM",Mutators="",Settings="")

Code: Select all

List2Filter[3]=CTFM-* 
the map must begin by CTFM-mapname

you need to login as admin and reload the map

UT.ini


Code: Select all

 ServerPackages=MultiCTF

Automatically merged

esnesi wrote:
Fri Jun 10, 2022 5:52 pm
It shouldn't be necessary to list all maps manually, unless you want a custom order of maps.
What if you only set List5Filter[0]=CTFM*
Asterisk so that it lists all maps that start with the prefix CTFM

*Don't forget to perform a reload of the maplist.
mutate bdbmapvote reload
(if mapvoteul is based on bdb, not sure)
What if you only set List5Filter[0]=CTFM*
this must be List5Filter[0]=CTFM-*
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Last edited by Letylove49 on Thu Oct 13, 2022 4:04 pm, edited 1 time in total.
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Re: MapVoteULv2_3 and MultiCTF

Post by Deepu » Wed Oct 12, 2022 7:27 pm

[NBK]DxTrEm3Fx wrote:
Fri Jun 10, 2022 5:17 pm
BotPack.MultiCTF
MultiCTF is not in BotPack.u file

Code: Select all

[MVU3.BDBMapVote]
bAutoDetect=False
bAS=True
bCTF=True
bDM=True
bTDM=True
bDOM=True
bLMS=True
bSortWithPreFix=True
ASClass=Botpack.Assault
VoteTimeLimit=50
KickPercent=51
bUseMapList=False
ScoreBoardDelay=5
bAutoOpen=True
bKickVote=True
bShowWhoKicksWho=False
bCheckOtherGameTie=True
RepeatLimit=5
MapListIfNooneVoted=1
MapVoteHistoryType=MVU3.MVU_History
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=51
Mode=Majority
MinMapCount=2
bRemoveCrashedMaps=False
bEntryWindows=False
bDebugMode=False
bEnableEmptyServerLevelSwitch=False
EmptyServerLevelSwitchTimeMins=15
bReloadMapsOnRequestOnly=True
bFixCTFModifications=True
MapVoteTitle=Map Vote Ultimate
LogoTexture=
List1Priority=1.000000
List2Priority=1.000000
List3Priority=1.000000
List4Priority=1.000000
List5Priority=1.000000
List6Priority=1.000000
List7Priority=1.000000
List8Priority=1.000000
List9Priority=1.000000
List10Priority=1.000000
List11Priority=1.000000
List12Priority=1.000000
List1Title=Assault
List2Title=Capture the Flag
List3Title=DeathMatch
List4Title=Team DeathMatch
List5Title=Domination
List6Title=Last Man Standing
List7Title=InstaGib DM
List8Title=Sniper DM
List9Title=Multi CTF
List10Title=Sniper CTF
List11Title=Rocket TDM
List12Title=Sniper TDM
bList1ObeyRepeatLimit=True
bList2ObeyRepeatLimit=True
bList3ObeyRepeatLimit=True
bList4ObeyRepeatLimit=True
bList5ObeyRepeatLimit=True
bList6ObeyRepeatLimit=True
bList7ObeyRepeatLimit=True
bList8ObeyRepeatLimit=True
bList9ObeyRepeatLimit=True
bList10ObeyRepeatLimit=True
bList11ObeyRepeatLimit=True
bList12ObeyRepeatLimit=True
bUseExcludeFilter=True
DefaultSettings=
DefaultPackages=
CustomGameConfig[0]=(bEnabled=True,GameClass="BotPack.DeathMatchPlus",NewPrefix="IDM",Mutators="BotPack.InstaGibDM",Settings="",Packages="")
CustomGameConfig[1]=(bEnabled=True,GameClass="BotPack.DeathMatchPlus",NewPrefix="SDM",Mutators="BotPack.SniperArena",Settings="",Packages="")
CustomGameConfig[2]=(bEnabled=True,GameClass="BotPack.CTFGame",NewPrefix="RCTF",Mutators="BotPack.RocketArena",Settings="",Packages="")
CustomGameConfig[3]=(bEnabled=True,GameClass="BotPack.CTFGame",NewPrefix="SCTF",Mutators="BotPack.SniperArena",Settings="",Packages="")
CustomGameConfig[4]=(bEnabled=True,GameClass="BotPack.TeamGamePlus",NewPrefix="RTDM",Mutators="BotPack.RocketArena",Settings="",Packages="")
CustomGameConfig[5]=(bEnabled=True,GameClass="BotPack.TeamGamePlus",NewPrefix="STDM",Mutators="BotPack.SniperArena",Settings="",Packages="")
CustomGameConfig[6]=(bEnabled=True,GameClass="MultiCTF.MultiCTFGame",NewPrefix="CTFM",Mutators="",Settings="",Packages="")
CustomGameConfig[7]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[8]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[9]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[10]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[11]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[12]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[13]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[14]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[15]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[16]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[17]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[18]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[19]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[20]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[21]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[22]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[23]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[24]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[25]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[26]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[27]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[28]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[29]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[30]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[31]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[32]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[33]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[34]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[35]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[36]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[37]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[38]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[39]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[40]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[41]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[42]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[43]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[44]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[45]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[46]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[47]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[48]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[49]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[50]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[51]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[52]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[53]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[54]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[55]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[56]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[57]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[58]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
CustomGameConfig[59]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="",Packages="")
List1Filter[0]=AS-*
List1Filter[1]=
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List2Filter[0]=CTF-*
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List3Filter[0]=DM-*
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List4Filter[0]=TDM-*
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TmpNextVirtualPrefix=CTFM
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User avatar
sektor2111
Godlike
Posts: 6028
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: MapVoteULv2_3 and MultiCTF

Post by sektor2111 » Thu Oct 13, 2022 3:37 pm

Letylove49 wrote:
Wed Oct 12, 2022 7:18 pm
UT.ini

Code: Select all

 ServerPackages=MultiCTF
I'm afraid that this is NOT a Must have - game-types usually are "Packaged" automatically. And this is a GAME-TYPE not Mutator.
In a multi-server which I'm firing from time to time NONE of game-types are in ServerPackages - only extra-content concerning mutators with new things which must be figured by player. Those concerning Server-Only are NOT in ServerPackages. I'm always trying to reduce downloads and memory consumption for client.
Why would download 10 game-types when player is playing one map 10 minutes ? - (he leaves at first death... :lol2: Player a la 2022)...

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[NBK]DxTrEm3Fx
Skilled
Posts: 171
Joined: Wed May 09, 2012 5:56 pm
Location: Glendale, AZ

Re: MapVoteULv2_3 and MultiCTF

Post by [NBK]DxTrEm3Fx » Sun Oct 16, 2022 10:56 pm

Thank you for all the help. I have MultiCTF working on my server now. It was a custom config numbering issue that I had.
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