Unreal 101: Skinning trickery

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EvilGrins
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Unreal 101: Skinning trickery

Post by EvilGrins »

As anyone who collects odd skins & models knows, if you hop into somebody else's game and they don't have whatever it is you choose to look like then you revert to the default skins & models they have on their system. It can be a little annoying but these are the things we have to deal with.

Now, rather than the default ut99 looks...is there anything you can do to your own system to make people that hop into your games look like a skin or model other than the defaults?

Like some skin or model you yourself made or something.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Metalfist
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Re: Unreal 101: Skinning trickery

Post by Metalfist »

if you're hosting a game (LAN/dedicated server) you can add those skins to the serverpackages and they have to download those skins and are able to see them, but ofc you can't add too much otherwise it can reduce the performance of your server and long waiting time, because they have to download all those skins.
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EvilGrins
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Re: Unreal 101: Skinning trickery

Post by EvilGrins »

Oh, nothing too advanced. I've got some of my own skins and they're pretty basic. I've just never been thrilled with the default ut99 skins.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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