This update deprecates the need to use Pure spectators in order to make them able to use teleporters.=============================
=== 20 update:
Fixed crash bug in maps with player start actors outside of the world.
Summon command can try the GameType's package.
BruteProjectile log spam gone.
Fixed mover to non-solid actor encroachment.
Moving Brush tracker on dedicated servers fully operational, identical behaviour as clients.
Added 3 general options to XC_Engine.ini: (game must be loaded once for these to appear)
- bFixBroadcastMessage
** Prevents players from broadcasting generic messages they're not supposed to broadcast.
- bSpectatorHitsTeleporters
** Spectators can hit teleporters.
- bListenServerPlayerRelevant
** The host of a listen server automatically adds his player class/skin to send list.
[Linux] 'XC_Engine' name properly registered, logs emanating from XC_Engine no longer start with 'None:'
Also deprecates AntiMsgHack (also implemented in Pure) by preventing message illegal broadcasting before it even reaches the message mutators.
If you're running a Coop or MH server with XC_Engine, updating is really beneficial due to the fixes in the moving brush tracer and mover encroachment.