CS Source Weapons for UT v1.1 release

Need some nice Mods? Here, you are right!

Re: CS Source Weapons for UT v1.1 release

Postby ReaperAA » Sun Apr 22, 2018 6:43 am

Turning off recoil makes them boring. A little bit of recoil is actually good, just not as high as it is in this mod
ReaperAA
Novice
 
Posts: 4
Joined: Sat Apr 21, 2018 2:38 pm

Re: CS Source Weapons for UT v1.1 release

Postby Spectra » Sun Apr 22, 2018 1:10 pm

ReaperAA wrote:First of all, just wanted to say that i looove ur mod. Keep up the great work.

However i have a small suggestion. If u r planning to release a version 1.2 of the mod, then can u change the weapon recoil and accuracies like the way they were in your CS 1.6 weapons mod. Right now recoil is little to high for some weapons, even for CS standards


I understand. I overdid the recoil on some weapons. I thought a bit of a challenge would not be a problem for players.
Spectra
Masterful
 
Posts: 539
Joined: Tue Jan 22, 2013 5:23 pm
Location: (X) Unable To Locate....
Personal rank: Nullified!

Previous

Return to Modifications

Who is online

Users browsing this forum: No registered users and 1 guest