CS Source Weapons for UT v1.1 release

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Re: CS Source Weapons for UT v1.1 release

Postby ReaperAA » Sun Apr 22, 2018 6:43 am

Turning off recoil makes them boring. A little bit of recoil is actually good, just not as high as it is in this mod
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Re: CS Source Weapons for UT v1.1 release

Postby Spectra » Sun Apr 22, 2018 1:10 pm

ReaperAA wrote:First of all, just wanted to say that i looove ur mod. Keep up the great work.

However i have a small suggestion. If u r planning to release a version 1.2 of the mod, then can u change the weapon recoil and accuracies like the way they were in your CS 1.6 weapons mod. Right now recoil is little to high for some weapons, even for CS standards

I understand. I overdid the recoil on some weapons. I thought a bit of a challenge would not be a problem for players.
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