Your WORM Setups

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UTNerd24
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Your WORM Setups

Post by UTNerd24 »

So I was wondering, for those who use WORM, what weapons/powerups do you use?
I could use tips on how to be able to use the weapons I like, but keep it balanced.

Anyway heres my setup

Impact Hammer = Unchanged
Enforcer = Can Opener - Food Fight
Bio Rifle = Saucier - Food Fight
Shock Rifle = ASMD - Unreal
Pulse Gun = Thunderstorm Rifle
Ripper = Unchanged
Minigun = Quadshot - Unreal
Flak Cannon = Unchanged
Rocket Launcher = Unchanged
Sniper Rifle = Rifle - Unreal
Redeemer = SK-6 Artillery Cannon - Excessive Unreal 2: Batshit Insane

I love the Quadshot, but the reload just seems a bit too slow... Does anyone happen to know any other Shotguns in UT mods? The U4E SPASS 12 is pretty good, its just unfortunate you cant cycle ammo pickups. Anyway, can't wait to hear your setups!
I've been playing UT for so long it's practically tradition.
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papercoffee
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Re: Your WORM Setups

Post by papercoffee »

Because I see you use some Food Fight weapons ...what about the P-Nut Gun for replacement of the Quad Shot. It has some kind of burst shot on alt fire. :mrgreen:
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UTNerd24
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Re: Your WORM Setups

Post by UTNerd24 »

papercoffee wrote:Because I see you use some Food Fight weapons ...what about the P-Nut Gun for replacement of the Quad Shot. It has some kind of burst shot on alt fire. :mrgreen:
I was thinking so too, but the glitchy sound for the Primary is a bit of nitpick for me, But Its no biggie. By the way, Awesome damn mod.
I've been playing UT for so long it's practically tradition.
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OjitroC
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Re: Your WORM Setups

Post by OjitroC »

UTNerd24 wrote:Does anyone happen to know any other Shotguns in UT mods?
There's shotguns in the 'real' weapons mods, such as Agent X, Infiltration, Combat Zone and Counter Strike (latest versions for the last in threads on this forum), as well as in Legacy, Marathon Resurection and DWeapons.u (Doom Weapons). There may well be others as well. Personally I prefer the Counter Strike shotguns but they are all worth checking out.
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