GusPack II [Release Candidate]
Posted: Wed Jul 12, 2017 7:56 pm
GusPack II: The Pack of Gus
Status: Stable
Version: v2018.09.10.1-RC9
Download!
1) What is GusPackII?
GusPackII is a compilation of many things I have done from late 2016
to date. This means some mutators, the Auto Rockets, Mush Match
(my biggest project so far), and many other small things, the latter
of which most are only accessible from modders and UnrealEd users.
2) How do I use it?
Play with the mutators and learn! Auto Rockets and Attach Rockets are
fun ones. Auto Rockets seek your enemies while Attach Rockets do the
same, but in a dumber way, although they do stay in a place until
there is an enemy in sight. Whoa!
3) What is Mush Match?
MushMatch is a gametype I have been doing that combines detective
skills, craziness, and fun! All by some lines vaguely defined by a
browser game.
(a) If you are a human, you use your detective skills to find and
kill mushes, which usually kill people you know (or know only once
they're dead) are humans, and strap Beacons on those if you think
they are suspectable AND strong enough they'd require team effort.
(b) If you are a mush, you can infect humans into mushes using the
Sporifier, and must be stealthy and avoid beacon projectiles they
might fire at you. Otherwise you can get dead quickly on a gametype where
mushes are only a fraction of the players in the match, in an ideally balanced
setup.
And of course, Mush with it's trademarks
and other related stuff are copyright (C)2012 MotionTwin/Twinoid.
Their current license applies.
3) It says I don't have X.u, X.utx, or some random package file, required to use a random mod feature. What do I do?
It shouldn't need any dependencies, but if you find out it needs
any file in specific, please warn me and I'll hotfix it ASAP.
Please note, though, that updates are in real-time and there
are currently no changelogs. Good luck.
4) (bonus) Where did the MushMatch thread go?
It's this one! I just changed it so that I didn't need to post another
thread. MushMatch was already distributed as GusPackII anyways
5) Does this thing have a trailer?
Nope, but soon it might get one. I'm planning it now
6) Do you even have testers?
Yes, people like you, who use UT99.org on a daily basis,
and post in this topic to help me, are those who help me - and,
by extension, yourself, with a higher product quality - in the end.
Especially with testing, tee hee!
License and Legality
This program is ⓒ2018 Gustavo R. Rehermann.
It is freely allowed to distribute, embed and use the source code of this Software.
Modifications of the Source Code do NOT have the legal warranty of the original
version of the Software. It is only allowed to modify, use or distribute the
artistic assets (textures, models and sounds) if either the original Software
is mentioned or the Author is attributed. The source code can only be modified
if the original Software is mentioned.
Status: Stable
Version: v2018.09.10.1-RC9
Download!
1) What is GusPackII?
GusPackII is a compilation of many things I have done from late 2016
to date. This means some mutators, the Auto Rockets, Mush Match
(my biggest project so far), and many other small things, the latter
of which most are only accessible from modders and UnrealEd users.
2) How do I use it?
Play with the mutators and learn! Auto Rockets and Attach Rockets are
fun ones. Auto Rockets seek your enemies while Attach Rockets do the
same, but in a dumber way, although they do stay in a place until
there is an enemy in sight. Whoa!
3) What is Mush Match?
MushMatch is a gametype I have been doing that combines detective
skills, craziness, and fun! All by some lines vaguely defined by a
browser game.
(a) If you are a human, you use your detective skills to find and
kill mushes, which usually kill people you know (or know only once
they're dead) are humans, and strap Beacons on those if you think
they are suspectable AND strong enough they'd require team effort.
(b) If you are a mush, you can infect humans into mushes using the
Sporifier, and must be stealthy and avoid beacon projectiles they
might fire at you. Otherwise you can get dead quickly on a gametype where
mushes are only a fraction of the players in the match, in an ideally balanced
setup.
And of course, Mush with it's trademarks
and other related stuff are copyright (C)2012 MotionTwin/Twinoid.
Their current license applies.
3) It says I don't have X.u, X.utx, or some random package file, required to use a random mod feature. What do I do?
It shouldn't need any dependencies, but if you find out it needs
any file in specific, please warn me and I'll hotfix it ASAP.
Please note, though, that updates are in real-time and there
are currently no changelogs. Good luck.
4) (bonus) Where did the MushMatch thread go?
It's this one! I just changed it so that I didn't need to post another
thread. MushMatch was already distributed as GusPackII anyways
5) Does this thing have a trailer?
Nope, but soon it might get one. I'm planning it now
6) Do you even have testers?
Yes, people like you, who use UT99.org on a daily basis,
and post in this topic to help me, are those who help me - and,
by extension, yourself, with a higher product quality - in the end.
Especially with testing, tee hee!
License and Legality
This program is ⓒ2018 Gustavo R. Rehermann.
It is freely allowed to distribute, embed and use the source code of this Software.
Modifications of the Source Code do NOT have the legal warranty of the original
version of the Software. It is only allowed to modify, use or distribute the
artistic assets (textures, models and sounds) if either the original Software
is mentioned or the Author is attributed. The source code can only be modified
if the original Software is mentioned.