DecalStayPlus
Posted: Tue May 22, 2018 10:49 am
DecalStayPlus - An Update to Mongo's DecalStay Mod by MrLoathsome.
A rewrite of the old 1999 DecalStay Mod.
DecalStay is a client-side mod accessible via the UT Mods Menu.
Allows configuration of how long decals will stay on the map.
(Decals = Blood Splats, Bullet marks, Scorch marks etc.)
New Features of DecalStayPlus:
Now supports any decal. *If a sub-class of Botpack.Scorch.
(Original only effected 14 of the default UT decals.)
Added MaxDecals config variable.
Added count of decals currently on the level/map.
Added option to clear all details off the current level.
Number of code optimizations. Source is now only 4 classes.
2 classes for the Mutator version. (Original had 20.)
See the ReadMe.txt file in the download for install and usage info.
A rewrite of the old 1999 DecalStay Mod.
DecalStay is a client-side mod accessible via the UT Mods Menu.
Allows configuration of how long decals will stay on the map.
(Decals = Blood Splats, Bullet marks, Scorch marks etc.)
New Features of DecalStayPlus:
Now supports any decal. *If a sub-class of Botpack.Scorch.
(Original only effected 14 of the default UT decals.)
Added MaxDecals config variable.
Added count of decals currently on the level/map.
Added option to clear all details off the current level.
Number of code optimizations. Source is now only 4 classes.
2 classes for the Mutator version. (Original had 20.)
See the ReadMe.txt file in the download for install and usage info.