Siege Constructor

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Siege Constructor

Post by Deepu » Sun Sep 27, 2020 3:31 pm

I like to send a gift to Higor, a fixed re-animated sgConstructor mesh, fixed spin anim and reduced anim frames to 8 for spin anim, removed broken Down anim and reversed select animation for Down animation, added idleclose, idlepoint and idleopen, idle animation like human breathing style, No polygun errors also fixed uv textures bug at hand side. Add this constructor to the next version of siege if you like!
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Re: Siege Constructor

Post by UnrealGGecko » Sun Sep 27, 2020 5:36 pm

Thread moved to modifications ;)