UT99 and Unreal HD Skins V3 [UT] [227]

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Re: UT99 and Unreal HD Skins V3 [UT] [227]

Post by esnesi » Sun Oct 02, 2022 10:23 pm

LightningHunter wrote:
Sun Nov 01, 2020 5:03 pm
I will make the color match more, especially for the upcoming online release.
Hey LightningHunter,

Is there still work regarding the online version for the skins ?
This would be awesome to run coop sessions on.

Thanks in advance.

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Re: UT99 and Unreal HD Skins V3 [UT] [227]

Post by Integro » Tue Oct 04, 2022 9:50 am

OjitroC wrote:
Sun Oct 02, 2022 1:02 pm
Integro wrote:
Sun Oct 02, 2022 11:22 am
So what is the secret?) Some patched UEditor? Some third party application?
Try a different renderer in the Editor - use D3D9 or OpenGL.
Can your explain in details how to do this? I didn't find.

I tried to edit UnrealEd.ini, these lines:

Changed to "OpenGLDrv.OpenGLRenderDevice", "D3DDrv.D3DRenderDevice", "D3D9Drv.D3D9RenderDevice", "D3D10Drv.D3D10RenderDevice". No result, critical error has the same "History: USoftwareRenderDevice..."

May be here: UnrealEditor >> View >> Advanced Option? Or console command in UEditor?

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Re: UT99 and Unreal HD Skins V3 [UT] [227]

Post by OjitroC » Tue Oct 04, 2022 1:30 pm

In UnrealEd.ini, look for [Texture Browser] and change Device=SoftwareRenderDevice to Device=D3D9Drv.D3D9RenderDevice (or OpenGLDrv.OpenGLRenderDevice). I wouldn't use D3DDrv.D3DRenderDevice as I think it may not render HD skins correctly.

It's a matter of personal choice but I use D3D9 for all the U2Viewpoints as well and that works fine (I should also say I use 469c RC-4 and so UnrealEditor 2.2).