Bombs 2.2

Need some nice Mods? Here, you are right!
User avatar
Gadavre
Skilled
Posts: 176
Joined: Sun Jan 18, 2015 7:55 am

Bombs 2.2

Post by Gadavre »

This Mod for UT99 adds two types of game with its own rules. The essence of the game is to move quickly at high speed, and interact with bombs, trying to avoid detonation where possible.

game type (Smart Bomb)
You need to grab the bomb before it explodes.
Timelimit and Fraglimit are manually set in the settings.
If you reach the required number of frags within the Timelimit, you win the game.
If you get fewer frags than the Fraglimit by the end of the Timelimit, you lose the game.
To increase the difficulty, it's recommended to use bots.

game type (Evil Bomb)
If you fail to grab the bomb before it explodes, you lose.
If you survive until the end of the set time (Timelimit), you win.

The configuration of this Mod can be done by using the mod menu.
You do not have the required permissions to view the files attached to this post.
User avatar
Hitman
Adept
Posts: 314
Joined: Mon Aug 16, 2010 11:01 am
Location: Sweden

Re: Bombs 2.2

Post by Hitman »

A video off the game style Would be nice :tu:
User avatar
Gadavre
Skilled
Posts: 176
Joined: Sun Jan 18, 2015 7:55 am

Re: Bombs 2.2

Post by Gadavre »


Short fragment of the game with bots. Game type - Smart Bomb )
User avatar
UnrealGGecko
Godlike
Posts: 2975
Joined: Wed Feb 01, 2012 11:26 am
Personal rank: GEx the Gecko
Location: Kaunas, Lithuania

Re: Bombs 2.2

Post by UnrealGGecko »

Gonna give it a try when I can, looks like it's really movement based to try to go faster to reach the next bomb. The dodges you do in Bunnytrack could help here I'd think. Great idea! :thuup: