This Mod for UT99 adds two types of game with its own rules. The essence of the game is to move quickly at high speed, and interact with bombs, trying to avoid detonation where possible.
game type (Smart Bomb)
You need to grab the bomb before it explodes.
Timelimit and Fraglimit are manually set in the settings.
If you reach the required number of frags within the Timelimit, you win the game.
If you get fewer frags than the Fraglimit by the end of the Timelimit, you lose the game.
To increase the difficulty, it's recommended to use bots.
game type (Evil Bomb)
If you fail to grab the bomb before it explodes, you lose.
If you survive until the end of the set time (Timelimit), you win.
The configuration of this Mod can be done by using the mod menu.
Bombs 2.2
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Re: Bombs 2.2
Gonna give it a try when I can, looks like it's really movement based to try to go faster to reach the next bomb. The dodges you do in Bunnytrack could help here I'd think. Great idea!
My work for UT99: (NEW!) Mute, Counter-Strike VP, MaleOne+, FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, CTFM-Sundial
my small spec of files at Google Drive
List of console converted maps, models & more!