Xidia / 7Bullets Widescreen HUD

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wonderror95
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Xidia / 7Bullets Widescreen HUD

Post by wonderror95 »

Hi everyone,

I'm very new here and hope I'm posting this in the right place.

I recently saw this screenshot on the High Res Unreal Skins page at ModDB.

Image

I've been looking all over but I simply cannot find a way to scale down the custom HUD used in these single player campaigns. Mine looks like this (bottom image). I'm playing at 1920x1080 with the latest 469 patch and XOpenGL. Am I missing something? :???:

Shot00000.png
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Last edited by wonderror95 on Sat Nov 16, 2024 5:48 am, edited 2 times in total.
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papercoffee
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Re: Xidia / 7Bullets Widescreen HUD

Post by papercoffee »

This looks strange.
Did you try other renderer as well?


Ok this HUD is meant to be used with wide screen ...I'm not sure you can just make it smaller.
Doesn't have 7Bullets its own HUD?
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Delacroix
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Re: Xidia / 7Bullets Widescreen HUD

Post by Delacroix »

What you see on the screenshots is in fact the relevant HUD. However... to my knowledge, only Botpack 227 by Masterkent has WS-compliant HUDs for these campaigns.
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Re: Xidia / 7Bullets Widescreen HUD

Post by Masterkent »

papercoffee wrote: Thu Nov 14, 2024 9:32 pmDoesn't have 7Bullets its own HUD?
It does, and that HUD doesn't support any sort of user-defined scaling.
Delacroix wrote: Thu Nov 14, 2024 10:44 pmHowever... to my knowledge, only Botpack 227 by Masterkent has WS-compliant HUDs for these campaigns.
The first screenshot in the OP post is taken with some other modification of 7B HUD, it cannot be B227 SevenB.TVHUD, because I scale the bottom bar differently.