FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Need some nice Mods? Here, you are right!
User avatar
rohitggarg
Adept
Posts: 400
Joined: Wed Mar 12, 2008 7:18 am
Personal rank: The name is Bu||et
Location: India
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by rohitggarg »

Those textures look gud man :gj: :tu:, Do you plan something for those beans and peanuts as well??
Regards,
Rohit

CATCH ME IF YOU CAN.............
Image

My website : http://www.appointmentagent.com
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by papercoffee »

@ editor Dave
...........I will. :agree1:

@ Creavion
Enjoy your meal! :D

@ rohitggarg
What do you mean?
The Weapon ammo? :what:
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by papercoffee »

Update again hehehe
Attachments
cheese ...I smell it. A tile textur
cheese ...I smell it. A tile textur
Cheese.jpg (43.56 KiB) Viewed 2067 times
some fries!! ...hmmm frie tie
some fries!! ...hmmm frie tie
fries2.jpg (86.54 KiB) Viewed 2067 times
some fries again!!!
some fries again!!!
fries1.jpg (83.31 KiB) Viewed 2068 times
User avatar
GenMoKai
Godlike
Posts: 2896
Joined: Tue Mar 18, 2008 9:39 pm
Personal rank: Mapper
Location: Netherlands, the land of cheese and weed!

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by GenMoKai »

Creavion wrote:For some unknown reasons something forces me to go to the fridge...
lol, but they really looks nice indeed paper :tu:
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
User avatar
rohitggarg
Adept
Posts: 400
Joined: Wed Mar 12, 2008 7:18 am
Personal rank: The name is Bu||et
Location: India
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by rohitggarg »

Yup it would just be a temporary mesh of a bean, gets destroyed in no more than 1 second but will add to the overall feel :)..... (now thats me as a simplistic yet complex worker). I love fries btw, ill try out that milkshape thing and try out adding ur texture to it (m a total noob btw in making meshes so don't bother). But one thing is for sure and its <<<<<<<< :gj: >>>>>>>>>
Regards,
Rohit

CATCH ME IF YOU CAN.............
Image

My website : http://www.appointmentagent.com
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by papercoffee »

@ rohitgarg
Gimme the UV-Map and I make a textur.

@ All
Thank you all ... I keep work on it.
Next will be apple and pear ...in return for the burger.

Oh and a pizza.
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by papercoffee »

The apple and pear are not so easy...

But the pizza was :rock:
all parts are 256x256
Attachments
pizzaaaaaaa.jpg
User avatar
editor Dave
Inhuman
Posts: 904
Joined: Mon Mar 10, 2008 6:40 pm
Personal rank: Passionate SP Mapper
Location: Germany/Bavaria
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by editor Dave »

Why don't you make texture out of the four? UED can handle textures up to 1024x1024...
btw, I want to eat that pizza :tongue:
Image
10-Year Anniversary on Jun 08, 2019.
User avatar
rohitggarg
Adept
Posts: 400
Joined: Wed Mar 12, 2008 7:18 am
Personal rank: The name is Bu||et
Location: India
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by rohitggarg »

All i could manage is this :) ... (Told ya i m a noob :D)
bean.zip
Bean opens in milkshape
(2.5 KiB) Downloaded 74 times
Hope this works for you or you will have to tell me how to get a UV mapping done.
Regards,
Rohit

CATCH ME IF YOU CAN.............
Image

My website : http://www.appointmentagent.com
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by papercoffee »

editor Dave wrote:Why don't you make texture out of the four? UED can handle textures up to 1024x1024...
btw, I want to eat that pizza :tongue:
I thought there is a limit of 256 in default UT ...And every one should use my texture. am I get it wrong?
rohitggarg wrote:All i could manage is this :) ... (Told ya i m a noob :D)
The attachment bean.zip is no longer available
Hope this works for you or you will have to tell me how to get a UV mapping done.
Ehm... I need some picture data ...I am not able to manage the 3d thingy.

An UV-map is something like this...
http://www.blendertr.com/Resim/Egitsel/ ... VMap06.png
An unfold model ...so I know where to paint the textur.

UV-map of a face.
http://i23.photobucket.com/albums/b361/ ... uvmap2.jpg
UV-map of a car.
http://img.photobucket.com/albums/v67/d ... _UVMAP.jpg

UPDATE EDIT---------------------------
wrap it around!!!!
Attachments
horizontal tile textur. hopfully it works...
horizontal tile textur. hopfully it works...
applered.jpg (57.58 KiB) Viewed 2125 times
horizontal tile textur.
horizontal tile textur.
applegreen.jpg (22.22 KiB) Viewed 2125 times
User avatar
zacman
Adept
Posts: 412
Joined: Wed Apr 15, 2009 5:36 am
Personal rank: M-M-M-MONSTER KILL

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by zacman »

What happened to "No Apples"?!?!

256 Limit only applies to In-Game if you are using Software Rendering (Which noone should use because it looks like shit and takes up 4x as much RAM... It's the Vista of UT Renderers)
Image[url=steam://friends/add/76561198048595886]Image[/url]
User avatar
rohitggarg
Adept
Posts: 400
Joined: Wed Mar 12, 2008 7:18 am
Personal rank: The name is Bu||et
Location: India
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by rohitggarg »

Well, i used a tool to do that for me and here's the outcome.. Seems okay though :D
Desktop.zip
bmp images.
(30.49 KiB) Downloaded 75 times
The green one is the dent portion and blue one is the bulge. Refer to the 3d view snap of bean in the zip.
Regards,
Rohit

CATCH ME IF YOU CAN.............
Image

My website : http://www.appointmentagent.com
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by papercoffee »

zacman wrote:What happened to "No Apples"?!?!

256 Limit only applies to In-Game if you are using Software Rendering (Which noone should use because it looks like shit and takes up 4x as much RAM... It's the Vista of UT Renderers)
first one: "No Apples" referred to ammo ...we need no apple as ammunition.
but a player high apple as part as the map is ok... and has nothing to do with the weaponry.

hmm!!? Gameplay mod? King of the Apple.... :loool:

secound: thank you... so I can use 512x512 for big Textures... :agree1: ...now I get it.
rohitggarg wrote:Well, i used a tool to do that for me and here's the outcome.. Seems okay though :D
Desktop.zip
The green one is the dent portion and blue one is the bulge. Refer to the 3d view snap of bean in the zip.
OMG! I DL your whole Desktop?!!??!!
na just kidding....

What an odd UV-map...
Ok I try this ...but I'm afraid it will be not very fitting. ...meh ...we'll see it.
one more question:
what kind of bean is it? kidney, lima, white or broad bean?
User avatar
editor Dave
Inhuman
Posts: 904
Joined: Mon Mar 10, 2008 6:40 pm
Personal rank: Passionate SP Mapper
Location: Germany/Bavaria
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by editor Dave »

papercoffee wrote:
editor Dave wrote:Why don't you make texture out of the four? UED can handle textures up to 1024x1024...
btw, I want to eat that pizza :tongue:
I thought there is a limit of 256 in default UT ...And every one should use my texture. am I get it wrong?
There's even in the NaliCast.utx package from the original Unreal a texture with the size of 1024x1024. So don't care, it is going to work ;)
Image
10-Year Anniversary on Jun 08, 2019.
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Post by papercoffee »

This is good.... now I make a tablecloth! :ironic:
Post Reply