FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

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papercoffee
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by papercoffee »

papercoffee wrote:I agree with rohitggarg... maybe the normal melee attack a little bit faster combined with a first back swing out of the screen...
I explain:
you grab the pan and hold it more lax in your hand ...if you hit the fire button the player swing the pan out of the screen (up right) and strike down, again out of the screen (down left).
...if you hit the alternate fire button the player swings the pan to the left out of the screen ...now you do a backhand drive. The alternate fire should be like the alternate fire of the Impact-hammer.
As we talked about the backhand drive should be able to hit projectiles back if you don't miss the timing.
Now with Pictures:
F-Pan_Hammertime.png
Last edited by papercoffee on Tue Jun 21, 2011 5:59 pm, edited 1 time in total.
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by GenMoKai »

:highfive: hahaha! great storyboard paper :D i couldnt stop laughing for a long while! when my PC is back from repairs i redo the animation :thuup:

EDIT: The primary attack looks a bit like my secondary attack
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by papercoffee »

GenMoKai wrote:EDIT: The primary attack looks a bit like my secondary attack
But n my storyboard it has more drive, you haul out and wham across the screen.
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by Metalfist »

what about a charge attack with the pan?
Like if you hold down the L-mousebutton and charge to do more damage when you release your L-mousebutton?
and maybe block with the mousewheel?
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by papercoffee »

Metalfist wrote:what about a charge attack with the pan?
Like if you hold down the L-mousebutton and charge to do more damage when you release your L-mousebutton?
What do you mean? The normal and alternative fire chargeable?
and maybe block with the mousewheel?
I think this would make the Pan overpowered... or what do the other mates think about it?
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by Metalfist »

normal fire: normal swing damage
alternative fire: backhand swing damage
hold down normal fire to charge for some secs and release it (like how you hold down the fire button to charge rockets for the rocketlauncher): extra melee damage (+1)
I think this would make the Pan overpowered... or what do the other mates think about it?
Maybe an idea: when you block you can only block weak weapons and the stronger weapons will break your block ..?
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by papercoffee »

Mates where are you? ...Do you think Metalfist's idea is practicable?

BTW.
Here the texture for the P-Nut Gun: (I hope this works...)
For orientation only
For orientation only
The Texture
The Texture
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by rohitggarg »

I guess anyways the block is applicable for projectile weapons.. so we should stick to the idea of blocking our papri and toasts stuff.. rest all weapons are hit-scan so wont be able to block them as such..

Pan can't be loaded for power I guess :D the idea is kinda wierd.. It should rather be quick movement so that gives the effect of LOL while beating someone with it :D What do u think??
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by papercoffee »

"quick movement" ??? how would the Daleks say "EXXPLAIIIIIIIIN!!"
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by GenMoKai »

WHO WANTS PEANUTS ?!?!?!?!
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Pnut5.png
Pnut4.png
Pnut3.png
Pnut2.png
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by papercoffee »

:loool: WAHAHAHAHAHAH GREAT!!!

THIS is uber cool ....ok ok ....calm down ....ha ....I see I have to Fix the grip ....this part looks odd.
This will be the funniest Mod ever ....I hope so.

EDIT--------------------------------------------------------
Is it possible to turn the can a little bit ....so the player can see the ring wher you do open it?
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by Feralidragon »

So.... when's the release? :mrgreen:
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by GenMoKai »

Whoops.... i've forgotten something... here is the hand model (it looks much more realistic with the texture on :D)
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Hand2.png
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by papercoffee »

@ GenMoKai ... I ...hoped it will work ... :tu:

I have updated the P-Nut Gun Texture a little bit ...now it should be finished.
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PgunUVmap.png
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GenMoKai
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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by GenMoKai »

Well.... i think that "hand" part thingy is a bit to big
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